This also affects Fcitx, causes a serious problem. When editing the preedit text, pressing Alt key unwantedly commits the string, so certain keybindings like Alt+A cannot be used.
** Also affects: fcitx (Ubuntu) Importance: Undecided Status: New -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1108064 Title: HUD messes up application's Alt key bindings Status in Unity: New Status in “blender” package in Ubuntu: Confirmed Status in “emacs23” package in Ubuntu: Confirmed Status in “fcitx” package in Ubuntu: New Status in “firefox” package in Ubuntu: Confirmed Status in “unity” package in Ubuntu: Confirmed Bug description: If Alt-key is assigned to HUD, Alt key doesn't work correctly in some applications. For example, Blender doesn't accept Alt key press at all. See a bug report in Blender bug tracker for detail: http://projects.blender.org/tracker/?func=detail&atid=498&aid=33831&group_id=9 When pressing Alt key, Blender receives unnecessary FocusOut and FocusIn events, so Blender immediately forgets the Alt key is pressed down. Blender developer was very angry with Unity's such strange behavior. In Emacs, after select a region, Alt key press sometimes cancels the selection unexpectedly, so I can do nothing in the region. Unity 6.12.0-0ubuntu0.2 Ubuntu 12.10 amd64 To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1108064/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp