Status changed to 'Confirmed' because the bug affects multiple users. ** Changed in: unity (Ubuntu) Status: New => Confirmed
-- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1452405 Title: wmctrl cannot move windows into certain positions Status in unity package in Ubuntu: Confirmed Bug description: Ubuntu version 15.04, Unity version 7.3.2+15.04.20150420-0ubuntu1 and wmctrl version 1.07-7. If I try to place a window in the top left of the desktop, with the command "wmctrl -r :ACTIVE: -e 0,0,0,1240,1034", it'll instead place the window about 10 pixels to the right of the edge of the Unity launcher. Similarly, trying to place a window on the top right corner with "wmctrl -r :ACTIVE: -e 1,1280,0,640,360", the window appears in the right X position, but it's also about 10 pixels below the Unity panel. However, "wmctrl -r :ACTIVE: -e 1,1280,720,640,335" will place the window at the expected position. It's like it's expecting the launcher and panel to be bigger than they actually are. I have my launcher set to 32 pixel icons, and I set up the scale for menu and titlebars as 0.875 in Settings>Displays, and my resolution is 1920x1080. Would love to know if there's any workaround or alternative way to place windows in specific spots via script. I tried xdotool but causes the same abnormal behavior. I confirmed xmctrl works in other desktops like KDE (both 4 and plasma 5) To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1452405/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp