On Thu, 13 Jun 2013 10:30:33 +0900 Dietrich Bollmann <dietr...@formgames.org> wrote:
> CLOS relies on a garbage collector to destruct objects which are not > referenced anymore, so no explicit destructor method is foreseen. > > However, when wrapping a C++ class into a CLOS class, the destructor of the > C++ object has to be called when the CLOS object is garbage collected to > free the foreign object. > > Is there a way to hook into the CLOS object destruction process initiated > by the garbage collector in order to call the C++ destructor when the CLOS > object is garbage collected? It is possible to register finalizers, although they may only execute when the GC actually discards the objects, thus it cannot execute predictably (see http://ecls.sourceforge.net/new-manual/ch28s05.html). If you need more performance and predictability, you may want to provide some WITH-* style macros internally using UNWIND-PROTECT as well -- Matt ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Ecls-list mailing list Ecls-list@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ecls-list