Code looks good.
Reviewed-by: Jaben Carsey <jaben.car...@intel.com>

> -----Original Message-----
> From: edk2-devel [mailto:edk2-devel-boun...@lists.01.org] On Behalf Of
> Jeff Brasen
> Sent: Tuesday, October 30, 2018 2:31 PM
> To: edk2-devel@lists.01.org
> Cc: Jeff Brasen <jbra...@nvidia.com>
> Subject: [edk2] [PATCH 1/2] EmbeddedPkg/PrePiMemoryAllocationLib:
> Added AllocateZeroPool()
> 
> This function is exposed by the MemoryAllocationLib header.
> An AllocateZeroPool() function has been added to fix modules depending on
> this library and this function.
> 
> Contributed-under: TianoCore Contribution Agreement 1.1
> Signed-off-by: Jeff Brasen <jbra...@nvidia.com>
> ---
>  .../PrePiMemoryAllocationLib/MemoryAllocationLib.c | 32
> ++++++++++++++++++++++
>  1 file changed, 32 insertions(+)
> 
> diff --git
> a/EmbeddedPkg/Library/PrePiMemoryAllocationLib/MemoryAllocationLib.c
> b/EmbeddedPkg/Library/PrePiMemoryAllocationLib/MemoryAllocationLib.c
> index 0e75e23..f93f9cf 100644
> ---
> a/EmbeddedPkg/Library/PrePiMemoryAllocationLib/MemoryAllocationLib.c
> +++
> b/EmbeddedPkg/Library/PrePiMemoryAllocationLib/MemoryAllocationLib.c
> @@ -16,6 +16,7 @@
>  #include <PiPei.h>
> 
>  #include <Library/BaseLib.h>
> +#include <Library/BaseMemoryLib.h>
>  #include <Library/PrePiLib.h>
>  #include <Library/DebugLib.h>
> 
> @@ -195,6 +196,37 @@ AllocatePool (
>  }
> 
>  /**
> +  Allocates and zeros a buffer of type EfiBootServicesData.
> +
> +  Allocates the number bytes specified by AllocationSize of type
> EfiBootServicesData, clears the
> +  buffer with zeros, and returns a pointer to the allocated buffer.  If
> AllocationSize is 0, then a
> +  valid buffer of 0 size is returned.  If there is not enough memory 
> remaining
> to satisfy the
> +  request, then NULL is returned.
> +
> +  @param  AllocationSize        The number of bytes to allocate and zero.
> +
> +  @return A pointer to the allocated buffer or NULL if allocation fails.
> +
> +**/
> +VOID *
> +EFIAPI
> +AllocateZeroPool (
> +  IN UINTN  AllocationSize
> +  )
> +{
> +  VOID *Buffer;
> +
> +  Buffer = AllocatePool (AllocationSize);
> +  if (NULL == Buffer) {
> +    return NULL;
> +  }
> +
> +  SetMem (Buffer, AllocationSize, 0);
> +
> +  return Buffer;
> +}
> +
> +/**
>    Frees a buffer that was previously allocated with one of the pool 
> allocation
> functions in the
>    Memory Allocation Library.
> 
> --
> 2.7.4
> 
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