Indeed, I haven't written any documentation since I have received no feedback that anybody is actually using it.  Although that's probably and chicken and egg situation.

What I liked most about DrawBot was that you could write a few lines and the click RUN to see your program run.  That was much easier to teach than BBedit for editing and a separate  Terminal window to run the program.  I also looked at IDLE for this purpose, but I didn't like it.

Regarding it's capabilities, I wanted to do things beyond 2D scalable graphics, so I decided that I would take OUT the graphics stuff, since that is readily available in any number of libraries.  I developed my own graphics library, but later found it to be similar to LiveWires.  So what MakeBot is useful for is as an editor.  If doing graphics, import the graphics library of your choice.

-ww

On Jan 19, 2006, at 5:23 PM, Dethe Elza wrote:

On 17-Jan-06, at 7:27 AM, Winston Wolff wrote:

If you are using Mac OS X, you might like MakeBot.app, my simplified IDE for teaching.  It is a very easy to use interface to Python, easing the learning curve to write your first program.  I.e. you can teach them just one line of code and execute it, without having to explain command line interfaces.  Not that command line interfaces are bad, just that it's a lot to learn when starting.


MakeBot looks interesting, but I don't see any documentation for it.  The web page claims it was inspired by DrawBot, but that DrawBot is specialized for only 2D images, which implies that MakeBot does more, but doesn't say what that more is.  Sprites? Animation? 3D? Sound?

I'd love to learn more about it.

--Dethe

"I started with nothing, and I still have most of it."  -- Steven Wright





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learning by creating - video game courses for kids in new york



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