I just looked at Panda3D. The export restrictions in the license are troublesome.
Another obvious drawback in the intro is the reference only to Windows and Linux, not Apple. I do not know if that might change with Apple moving to Intel. Sigh, for a Linux or Windows lab in the US, it looks nice, but for our general community projects, platform and country independence are important.. Andy kirby urner wrote: >On 5/6/06, John Zelle <[EMAIL PROTECTED]> wrote: > > > >>I think #4 is where I part company with Kirby. I'm not looking for some >>machine-level 3D libraries that are scripted via Python (or another >>high-level language, ala Alice). I want the snake all the way down, and I >>want the underlying graphics engine to be installed everywhere Python lives >>with OpenGL, so that I can count on it. >> >> > >I should be quiet and study Panda3D for awhile. > >http://panda3d.org/ > >That may be what I try teaching through Saturday Academy in the Fall. > >Kirby >_______________________________________________ >Edu-sig mailing list >[email protected] >http://mail.python.org/mailman/listinfo/edu-sig > > -- Andrew N. Harrington Computer Science Department Undergraduate Program Director Loyola University Chicago http://www.cs.luc.edu/~anh 512B Lewis Towers (office) Office Phone: 312-915-7982 Snail mail to Lewis Towers 416 Dept. Fax: 312-915-7998 820 North Michigan Avenue [EMAIL PROTECTED] Chicago, Illinois 60611 _______________________________________________ Edu-sig mailing list [email protected] http://mail.python.org/mailman/listinfo/edu-sig
