On Sun, Mar 17, 2013 at 6:31 AM, Jeff Elkner <j...@elkner.net> wrote:
> Lee, if you are looking for a classroom teacher to try out pyguin in > the classroom, sign me up! I'll have it installed in my lab on > Thursday, when I return, in any case. It rocks! > > Now a question: how difficult would it be to get pyguin to output svg > images? > > Jeff Elkner > Jeff's notion that one should be able to save at least some turtle art as SVG files seems brilliant to me. Unless I'm mistaken, most turtles simply change the state of a bitmapped canvas and have trouble even reading single pixels after that (e.g. what color is 300,201 -- not easy to know). Moving to SVG would be like moving to Postscript for output. Non-trivial. I agree with Jeff, one could develop an application wherein turtles to add to an SVG file under the hood, allowing output that scales. On Googling, I found this project that was (is?) moving in that direction: http://codeboje.de/pysvg-meets-trundle-turle/ Kirby
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