On Sun, Mar 17, 2013 at 6:31 AM, Jeff Elkner <j...@elkner.net> wrote:

> Lee, if you are looking for a classroom teacher to try out pyguin in
> the classroom, sign me up!  I'll have it installed in my lab on
> Thursday, when I return, in any case.  It rocks!
>
> Now a question:  how difficult would it be to get pyguin to output svg
> images?
>
> Jeff Elkner
>

Jeff's notion that one should be able to save at least some turtle art as
SVG files seems brilliant to me.

Unless I'm mistaken, most turtles simply change the state of a bitmapped
canvas and have trouble even reading single pixels after that (e.g. what
color is 300,201 -- not easy to know).

Moving to SVG would be like moving to Postscript for output. Non-trivial.

I agree with Jeff, one could develop an application wherein turtles to add
to an SVG file under the hood, allowing output that scales.

On Googling, I found this project that was (is?) moving in that direction:

http://codeboje.de/pysvg-meets-trundle-turle/

Kirby
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