Le mardi 05 janvier 2010 à 22:59 +0200, Jonathan Carter a écrit : > Hi Bruno > > On Tue, Jan 5, 2010 at 10:40 PM, Bruno Coudoin <[email protected]> wrote: > > Sadly, we use SVG but these are rendered at our native screen size > > (800x520) and then rescaled at pixmap level if needed. This is not > > optimal and I hope to have a better implementation one day. At least, > > since there is now anti-aliasing support, it's way better than before. > > It does look better indeed. I doubt that people from the target age > group would notice the pixel size though :)
Sure, children would probably prefer me to add more activities for them ;) > >> Under "Various Puzzles": > >> 3. The Tangrim (first game) puzzle doesn't seem to work. There's a one > >> euro coin that's blurry and when I click on it nothing happens. I > >> might be doing it wrong though :) > > > > Hum, are you talking about the tangram: > > http://gcompris.net/en-tangram > > Sorry, I got the name wrong, I meant the Photo Hunter. > > > Could you please run 'gcompris -D > trace.txt' and reproduce the > > problem. A screenshot may help as well. > > trace.txt and screenshot is attached. > Great, it works fine but you need to read the fine manual ( question mark in the activity ) is says: Observe the two pictures carefully. There are some slight differences. When you find a difference you must click on it. By the way, like in other activities, at least the first level display the instruction. I am considering displaying the manual page systematically when we enter an activity. -- Bruno Coudoin http://gcompris.net Free educational software for kids http://toulibre.org Logiciel Libre à Toulouse http://april.org Promouvoir et défendre le Logiciel Libre -- edubuntu-devel mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/edubuntu-devel
