Hi, sure, SDL can provide hardware overlay with the following constraints: - only available when run as root - only DGA driver (framebuffer in console mode) - acceleration only available at fullscreen - tries to switch to a resolution close to the overlay resolution
Just the first issue (see http://www.libsdl.org/faq.php?action=listentries&category=3#31 ) rules out SDL under linux. Furthermore the GDK/SDL implementation does the colorspace transform in software.. Concerning the PIP issue, as Gregory already pointed out correctly every recent X graphics adaptor driver should support multiple overlays. In case the second overlay shouldnt be possible, my implementation simply doesnt display it. Matthias Matthias --- mcquaid mcquaid <[EMAIL PROTECTED]> schrieb: > I'm just a user but with a couple of questions. I thought that sdl can have > access to hardware overlay? Also, I thought that only 1 window can have > access to hardware overlay, so how is pip dealt with in this regard? > ___________________________________________________________ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de _______________________________________________ Ekiga-devel-list mailing list Ekiga-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/ekiga-devel-list