Hi, sure, SDL can provide hardware overlay with the following constraints:

        - only available when run as root 
        - only DGA driver (framebuffer in console mode)
        - acceleration only available at fullscreen
        - tries to switch to a resolution close to the overlay resolution

Just the first issue (see
http://www.libsdl.org/faq.php?action=listentries&category=3#31
) rules out SDL under linux. Furthermore the GDK/SDL implementation does the 
colorspace transform
in software.. 
Concerning the PIP issue, as Gregory already pointed out correctly every recent 
X graphics adaptor
driver should support multiple overlays. In case the second overlay shouldnt be 
possible, my
implementation simply doesnt display it.

Matthias

Matthias

--- mcquaid mcquaid <[EMAIL PROTECTED]> schrieb:

> I'm just a user but with a couple of questions.  I thought that sdl can have
> access to hardware overlay?  Also, I thought that only 1 window can have
> access to hardware overlay, so how is pip dealt with in this regard?
> 



                
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