Jan Schampera a écrit :
> On Sun, 24 Dec 2006 10:46:03 +0100
> Julien Puydt <[EMAIL PROTECTED]> wrote:
> 
>> I have thought about this.
> 
> May I try to summarize (correct me if I'm wrong)
> 
> Introduce a call-activity handler that
> (1) Is controlled directly or indirectly by the endpoint
> (2) fires signals as notification of call state changes (similar to DBUS
>     external behaviour)
> (3) processes a list of call-state handlers in order of some abstract
>     priority and react on their return code
> (4) don't mix up the meaning of the handlers for (2) and (3) ;-)

Hmmm... the idea is to have an endpoint GObject, which is controlled 
very directly by the endpoint C++ object, and fires signals for various 
things.

There would be a main call-handler GObject, which would watch the 
endpoint GObject for call informations. All other call-handlers would 
register to the main one.

Is it clearer?

Snark
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