Hi all,

I am the guy who continued most of the work started by Julien Puydt on the 
windows cross-coompile buidl.  SDL is not used anywhere in ekiga, neither on 
windows nor on linux. On linux we use X/XV and on windows we use DirectDraw 
output.

Last time I was able to work on ekiga for win32 I was only working on the 3.0.x 
branches, I did not even start to do something on trunk. SO I suppose if 
someone wants to compile 3.1.x or 3.2.x it will be necessary to port the 
scripts from the gnome-2-24 branch to trunk.

I will try to answer any questions on the windows build if I can manage (I 
didnt even get to reading my emails in a timely manner lately)...


Matthias


--- Michael Cronenworth <m...@cchtml.com> schrieb am Do, 12.2.2009:

> Von: Michael Cronenworth <m...@cchtml.com>
> Betreff: Re: [Ekiga-devel-list] fedora, mingw32, and ekiga
> An: "Ekiga development mailing list" <ekiga-devel-list@gnome.org>
> Datum: Donnerstag, 12. Februar 2009, 19:44
> -------- Original Message --------
> Subject: Re: [Ekiga-devel-list] fedora, mingw32, and ekiga
> From: yannick <sev...@free.fr>
> To: Ekiga development mailing list
> <ekiga-devel-list@gnome.org>
> Date: 02/12/2009 12:33 PM
> 
> > 
> > Does Ekiga 3.x need SDL on windows?
> > 
> > I thought we had directX support builtin?
> > 
> 
> I am not entirely positive, but I thought I read that SDL
> was required for fullscreen support. If this is not true, I
> can easily take SDL out, but it doesn't seem to harm
> anything. I've made video/voice calls to people with
> that Ekiga win32 package.
> _______________________________________________
> Ekiga-devel-list mailing list
> Ekiga-devel-list@gnome.org
> http://mail.gnome.org/mailman/listinfo/ekiga-devel-list


      
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