Yep, you are right, we need both. but we currently do not have any GUI Testing framework /w Vala. Also, I meant by "we do not need any GUI test which is very hard to achieve" that we do not need to have any GUI Test to start applying TDD and if there is any bug in the toolkit which would affect the app then we cannot do much about that.
On 19 May 2013 22:34, Jaap Broekhuizen <jaap...@gmail.com> wrote: >> So, using OOP (and the other things I talked about) we can separate > the GUI code from the Business Logic (loose coupling and others), > therefore we do not need any GUI Test which is very hard to achieve. > Also, I would say the Toolkits are quite stable and have some strict > APIs, but if there is a bug in any Toolkit, we cannot do much but wait > for their fix. > > I don't agree. GUI/Behavioral testing is not meant to unittest the GUI > framework, it is to test whether the GUI is behaving after the > specification. You are basically testing the User Experience automatically > (not completely true, but close enough). > > We will need Unit Testing and Behavioral Testing both. > > Met vriendelijke groet, > > Jaap Broekhuizen > > Aquamarijnstraat 273 > 9743 PG Groningen > > jaap.broekhuizen.nu > jaap...@gmail.com > 06 - 39 81 36 97 > > > On Sun, May 19, 2013 at 3:26 PM, Pál Dorogi <pal.dor...@gmail.com> wrote: >> >> I have read it, but, it's not really what I talked about. The facts, >> that we need nice GUI Apps in eOS which should be written in Vala. >> Vala is a real OOP language therefore we could use it writing apps >> using OOP principles and can forget all the old fashioned programming >> in C things which is still very common (I grew up /w C, loved and >> still love it, but not for GUI apps) in Linux GUI programming. >> >> So, using OOP (and the other things I talked about) we can separate >> the GUI code from the Business Logic (loose coupling and others), >> therefore we do not need any GUI Test which is very hard to achieve. >> Also, I would say the Toolkits are quite stable and have some strict >> APIs, but if there is a bug in any Toolkit, we cannot do much but wait >> for their fix. >> So, we can focus on the stability of the App as we do not need to >> really care about the GUI as it can live without our layers. >> >> Also, the bugs, for example, if we do not use OOP principles and if >> there is a bug in an app, it could affect all the code base if it's >> not well structured (lot of "hard" cross dependencies to the other >> Objects, for example lot of "using" in the source codes where we >> should not use that/those module(s)/object(s) at all and some other >> smell-code things. And a bit later an other bug appears, and an other, >> and one more. >> So, how would we fix it? How could we work on it parallel if my >> work/fix would affect to the whole app? >> It would be a real mess in solving the issue as a lot of cross >> dependencies are across all the code base. In my experience it would >> be a nightmare. With TDD we can use tests for the trivial bug hunting >> and also we can create a test method(s) for the newly appeared bugs >> and we could fix them more easily than in the current development >> cycles, of course if we structured the app to handle these situations. >> >> But, keep in mind these things I talked about (TDD, Design Patterns, >> SOLID etc.) are not the Holy Grail for everything, but some helpers >> which can make our life much easier if we fully understand and are >> able to implement them, which could be as everything can be found in >> the Internet and we have a nice programming language: Vala which is >> capable for implement those things. >> >> >> >> On 19 May 2013 19:56, Sergey "Shnatsel" Davidoff >> <ser...@elementaryos.org> wrote: >> > To everyone interested in implementing automated testing and QA >> > procedures I >> > highly recommend reading logs Martin Pitt's Ubuntu Dev Week sessions on >> > the >> > topic. They can be found at >> > http://irclogs.ubuntu.com/2013/01/31/%23ubuntu-classroom.html, his IRC >> > nick >> > is "pitti". >> > >> > I've added some things he mentioned to our document >> > >> > (https://docs.google.com/document/d/1cTsWpeT0h4FD81T-xs4bEWlALsO__j3rL1A7iB-SWz0/edit), >> > especially on behavioral testing, but I still highly recommend reading >> > the >> > original session. >> > >> > >> > 2013/4/29 Jaap Broekhuizen <jaap...@gmail.com> >> >> >> >> Pal, that looks very interesting, please do upload it to launchpad so >> >> we >> >> can have a closer look :) >> >> >> >> In te mean time, I have created a google document to have a central >> >> point >> >> of investigation for elementary automated testing. Feel free to add >> >> information to the doc whenever you can, but please keep it clean! :) >> >> You >> >> can find it here: >> >> >> >> https://docs.google.com/document/d/1cTsWpeT0h4FD81T-xs4bEWlALsO__j3rL1A7iB-SWz0/edit >> >> >> >> I haven't found any BDD frameworks yet, but I have found some >> >> interesting >> >> testing frameworks. >> >> >> >> I think I'll set up a testing branch for granite some day later this >> >> week, >> >> maybe test out the different frameworks so we can see what suits us >> >> best. If >> >> anyone else wants to start setting up a branch like that, you are of >> >> course >> >> free to do so ;) >> >> >> >> -- >> >> Jaap >> >> >> >> On Mon, Apr 29, 2013 at 3:08 AM, Pál Dorogi <pal.dor...@gmail.com> >> >> wrote: >> >>> >> >>> Hi, >> >>> >> >>> You can use cmake for unit test as it supports GLib's test. I use >> >>> MonoDevelop/Xamarin Studio for developing for huge projects coexists >> >>> /w cmake (as MD/XS does not support cmake). MD is for rapid >> >>> development but there is no internal Unit to support vala but C# >> >>> (Nunit) and some other languages. So, I run some cmake command before >> >>> and after MD build which runs cmake for cmake build and run test. For >> >>> example: >> >>> >> >>> before build: cmake .. in /build/ dir >> >>> after build in MD: run build/test/unit_test >> >>> >> >>> I added CMakeLists.txt into my MD project and I just need to sync >> >>> betwwen MD and that file when I add or remove a Vala source file >> >>> into/from the MD. >> >>> >> >>> I do not know how would it works /w launchpad as I do not know how its >> >>> packaging works /w cmake's unit test, but I think it should work. >> >>> You just need add some stanza in the project's root CMakeList.txt like >> >>> this, but it's not simpe as it's using some other features like >> >>> external projects and so on. >> >>> set (PROJECT_TEST tests) >> >>> >> >>> ... >> >>> enable_testing (true) >> >>> add_subdirectory (${PROJECT_TEST}) >> >>> >> >>> and add create some CMakeList.txt in the ./test dir >> >>> >> >>> >> >>> ############################################################################### >> >>> # Sources >> >>> >> >>> >> >>> ############################################################################### >> >>> set (UNIT_TESTS unit_tests) >> >>> >> >>> set (VALA_SOURCES >> >>> Model/Address.vala >> >>> Model/Person.vala >> >>> Model/Gender.vala >> >>> ValidatorTest.vala >> >>> TestMain.vala >> >>> ) >> >>> >> >>> set (PKG_DEPS gtk+-3.0 glib-2.0 gee-1.0) >> >>> >> >>> >> >>> >> >>> ################################################################################ >> >>> # set (CMAKE_VERBOSE_MAKEFILE ON) >> >>> set (CMAKE_FIND_LIBRARY_SUFFIXES .so) >> >>> >> >>> # External Packages definitions. >> >>> set (EXTERN_PROJ dafunit) >> >>> set (EXTERN_SOURCE_DIR src) >> >>> >> >>> set (INTERN_PROJ dafvalidation) >> >>> set (INTERN_SOURCE_DIR ${PROJECT_SOURCE}) >> >>> >> >>> include (ExternalProject) >> >>> >> >>> ExternalProject_Add (${EXTERN_PROJ} >> >>> #PREFIX ../../${EXTERN_PROJ} >> >>> SOURCE_DIR ../../../${EXTERN_PROJ} >> >>> BINARY_DIR ${CMAKE_BINARY_DIR}/${EXTERN_PROJ}/build >> >>> INSTALL_DIR "" >> >>> UPDATE_COMMAND "" >> >>> PATCH_COMMAND "" >> >>> INSTALL_COMMAND "" >> >>> ) >> >>> >> >>> ExternalProject_Get_Property(${EXTERN_PROJ} BINARY_DIR) >> >>> include_directories (${BINARY_DIR}/${EXTERN_SOURCE_DIR}) >> >>> include_directories (${CMAKE_BINARY_DIR}/${INTERN_SOURCE_DIR}) >> >>> >> >>> # PkgConfig >> >>> find_package (PkgConfig) >> >>> find_package (GObjectIntrospection 0.9.12) >> >>> include (GObjectIntrospectionMacros) >> >>> >> >>> pkg_check_modules(DEPS REQUIRED ${PKG_DEPS}) >> >>> >> >>> set (CFLAGS ${DEPS_CFLAGS} ${DEPS_CFLAGS_OTHER}) >> >>> add_definitions (${CFLAGS}) >> >>> set (LIBS ${DEPS_LIBRARIES}) >> >>> set(LIB_PATHS ${DEPS_LIBRARY_DIRS}) >> >>> link_directories(${LIB_PATHS}) >> >>> >> >>> # Does not work set (ENV{PKG_CONFIG_PATH} ${EXTERNAL_BINARY_DIR}/src) >> >>> vala_precompile (VALA_C >> >>> ${VALA_SOURCES} >> >>> PACKAGES >> >>> ${PKG_DEPS} >> >>> posix >> >>> CUSTOM_VAPIS >> >>> ${CMAKE_BINARY_DIR}/${INTERN_SOURCE_DIR}/${INTERN_PROJ}.vapi >> >>> ${BINARY_DIR}/${EXTERN_SOURCE_DIR}/${EXTERN_PROJ}.vapi >> >>> OPTIONS >> >>> ) >> >>> >> >>> add_executable (${UNIT_TESTS} ${VALA_C}) >> >>> >> >>> # Does not work add_dependencies (unit_tests dafvalidation) >> >>> >> >>> target_link_libraries(${UNIT_TESTS} ${LIBS}) >> >>> target_link_libraries(${UNIT_TESTS} >> >>> >> >>> >> >>> ${BINARY_DIR}/${EXTERN_SOURCE_DIR}/${CMAKE_FIND_LIBRARY_PREFIXES}${EXTERN_PROJ}${CMAKE_FIND_LIBRARY_SUFFIXES}) >> >>> target_link_libraries(${UNIT_TESTS} >> >>> >> >>> >> >>> ${CMAKE_BINARY_DIR}/${INTERN_SOURCE_DIR}/${CMAKE_FIND_LIBRARY_PREFIXES}${INTERN_PROJ}${CMAKE_FIND_LIBRARY_SUFFIXES}) >> >>> add_test(${UNIT_TESTS} ${CMAKE_CURRENT_BINARY_DIR}/${UNIT_TESTS}) >> >>> ################################################### >> >>> >> >>> >> >>> I am going to upload it to lp so, if you would like to have a look at >> >>> it just let me know and that case I will uploadid it on some day in >> >>> this week >> >>> >> >>> On 29 April 2013 07:19, Lochlan Bunn <lokl...@gmail.com> wrote: >> >>> > I have read alot about TTD, both in school and in persistent >> >>> > articles. >> >>> > I've >> >>> > used it to develop a small gui based game, and I can say that I >> >>> > liked >> >>> > the >> >>> > flow once I was used to it. I used JUnit & Eclipse, and that was all >> >>> > that >> >>> > was needed the whole time. >> >>> > >> >>> > So when it comes to elementary dev, and vala/gtk/linux dev in >> >>> > general, >> >>> > I'd >> >>> > be interested in reading/learning how to write unit test (suites) >> >>> > for >> >>> > vala >> >>> > in respects to both CI, a la Launchpad, packaging, and moreso in an >> >>> > IDE. >> >>> > >> >>> > >> >>> > On 27 April 2013 07:48, Craig <webe...@gmail.com> wrote: >> >>> >> >> >>> >> I agree wholeheartedly. And as Cassidy mentioned, we can use >> >>> >> scratch >> >>> >> as >> >>> >> the incubation project. Would any devs be interested in >> >>> >> volunteering >> >>> >> to >> >>> >> learn? Jaap, would you be interested in helping instruct? >> >>> >> >> >>> >> On Apr 26, 2013 3:25 PM, "Jaap Broekhuizen" <jaap...@gmail.com> >> >>> >> wrote: >> >>> >>> >> >>> >>> I also think implementing Behavorial testing (applying BDD) is >> >>> >>> very >> >>> >>> relevant for us, as we are focussing a lot on user interface and >> >>> >>> interaction. >> >>> >>> >> >>> >>> So imo we should start on a project which we can use as a >> >>> >>> playground >> >>> >>> for >> >>> >>> both unit an behavorial testing. >> >>> >>> >> >>> >>> Does anyone know of good vala bdd frameworks? >> >>> >>> >> >>> >>> Jaap >> >>> >>> >> >>> >>> Op 26 apr. 2013 22:21 schreef "Cassidy James" >> >>> >>> <cass...@elementaryos.org> >> >>> >>> het volgende: >> >>> >>>> >> >>> >>>> I don't think we need any convincing; everything I've heard from >> >>> >>>> the >> >>> >>>> devs is that we need to do this. It's just a matter of figuring >> >>> >>>> out >> >>> >>>> a common >> >>> >>>> way of doing it. >> >>> >>>> >> >>> >>>> Craig, a relatively small/new project that could use testing is >> >>> >>>> the >> >>> >>>> new >> >>> >>>> Scratch or even the new work going on with Contractor. Both are >> >>> >>>> (from what I >> >>> >>>> understand) fresh codebases and now might be the time to work on >> >>> >>>> tests. I >> >>> >>>> recommend you hop into #elementary-dev and work with the devs on >> >>> >>>> getting >> >>> >>>> some tests worked out. >> >>> >>>> >> >>> >>>> Regards, >> >>> >>>> Cassidy >> >>> >>>> >> >>> >>>> On Apr 26, 2013 11:04 AM, "Pál Dorogi" <pal.dor...@gmail.com> >> >>> >>>> wrote: >> >>> >>>>> >> >>> >>>>> I dunno, I am a newbie here. >> >>> >>>>> >> >>> >>>>> On 26 April 2013 22:24, Craig <webe...@gmail.com> wrote: >> >>> >>>>> > That's exactly what I'd like to know: how can I help. I can >> >>> >>>>> > try >> >>> >>>>> > and >> >>> >>>>> > post >> >>> >>>>> > some tutorials, but I'd like to know who is interested and >> >>> >>>>> > what >> >>> >>>>> > the >> >>> >>>>> > development community already knows. >> >>> >>>>> > >> >>> >>>>> > On Apr 26, 2013 6:39 AM, "Pál Dorogi" <pal.dor...@gmail.com> >> >>> >>>>> > wrote: >> >>> >>>>> >> >> >>> >>>>> >> Hi Craig, >> >>> >>>>> >> >> >>> >>>>> >> I agree 100% /w you, but I think you should write some >> >>> >>>>> >> tutorials >> >>> >>>>> >> and >> >>> >>>>> >> post them in your blog, if you have any. But in my opinion >> >>> >>>>> >> that >> >>> >>>>> >> the >> >>> >>>>> >> human beings do not like "re-learn" things and the real OOP, >> >>> >>>>> >> Design >> >>> >>>>> >> Patterns, SOLID, TDD etc. etc. are very steep and time for a >> >>> >>>>> >> non-real >> >>> >>>>> >> OOP/DP experienced Programmer/Developer. >> >>> >>>>> >> Also, the learning curve is very steep for these advanced >> >>> >>>>> >> stuffs >> >>> >>>>> >> and >> >>> >>>>> >> needs long time to get there. But, nobody would not know how >> >>> >>>>> >> good >> >>> >>>>> >> are >> >>> >>>>> >> they until haven't learnt and used those stuffs, would >> >>> >>>>> >> they?.:) >> >>> >>>>> >> >> >>> >>>>> >> I did sine similar things, getting some new fresh things >> >>> >>>>> >> (TDD, >> >>> >>>>> >> MvvM/Presentation Model Design Pattern) to programming in >> >>> >>>>> >> Vala >> >>> >>>>> >> >> >>> >>>>> >> >> >>> >>>>> >> >> >>> >>>>> >> >> >>> >>>>> >> ((http://ilapstech.blogspot.com/2013/04/advanced-programming-in-vala-dafs.html) >> >>> >>>>> >> but you should keep in mind that this kind of new things >> >>> >>>>> >> (TDD, >> >>> >>>>> >> DP, >> >>> >>>>> >> SOLDI, MVVM etc. etc.) are like evolution (evolution in >> >>> >>>>> >> Programming) >> >>> >>>>> >> which needs some time to get it succeeded (or failed).:) >> >>> >>>>> >> >> >>> >>>>> >> On 26 April 2013 20:36, Craig <webe...@gmail.com> wrote: >> >>> >>>>> >> > Hello everyone, >> >>> >>>>> >> > >> >>> >>>>> >> > I'm just leaving San Jose after having spent a week >> >>> >>>>> >> > listening >> >>> >>>>> >> > to a >> >>> >>>>> >> > lot >> >>> >>>>> >> > of >> >>> >>>>> >> > smart people talk about, among other things, Test Driven >> >>> >>>>> >> > Development >> >>> >>>>> >> > (TDD). >> >>> >>>>> >> > I know I keep harping on this, but among the people who >> >>> >>>>> >> > write >> >>> >>>>> >> > the >> >>> >>>>> >> > coolest, >> >>> >>>>> >> > best software (and other average software folks) TDD is >> >>> >>>>> >> > seen >> >>> >>>>> >> > as >> >>> >>>>> >> > absolutely >> >>> >>>>> >> > critical. I can't point to anything other discipline in the >> >>> >>>>> >> > software >> >>> >>>>> >> > world >> >>> >>>>> >> > that is of comparable importance. And here's why: >> >>> >>>>> >> > >> >>> >>>>> >> > When we start writing software, we can manage it with a >> >>> >>>>> >> > couple >> >>> >>>>> >> > of >> >>> >>>>> >> > developers, perhaps all the way up through the first >> >>> >>>>> >> > release; >> >>> >>>>> >> > however, >> >>> >>>>> >> > as we >> >>> >>>>> >> > add features, our software becomes more complex. It's hard >> >>> >>>>> >> > for >> >>> >>>>> >> > us >> >>> >>>>> >> > to >> >>> >>>>> >> > remember what parts of our programs worked well before and >> >>> >>>>> >> > what >> >>> >>>>> >> > parts >> >>> >>>>> >> > are >> >>> >>>>> >> > broken. We often make changes to the underlying >> >>> >>>>> >> > architecture >> >>> >>>>> >> > to >> >>> >>>>> >> > facilitate a >> >>> >>>>> >> > new feature, but we're not exactly sure if in doing so, we >> >>> >>>>> >> > broke >> >>> >>>>> >> > an >> >>> >>>>> >> > existing >> >>> >>>>> >> > feature. And we'll of course do a little ad hoc manual >> >>> >>>>> >> > testing >> >>> >>>>> >> > to >> >>> >>>>> >> > verify >> >>> >>>>> >> > that things still work, but we're only going to really >> >>> >>>>> >> > check >> >>> >>>>> >> > 5-10% >> >>> >>>>> >> > of >> >>> >>>>> >> > the >> >>> >>>>> >> > code that we most suspect would break. And even if we do >> >>> >>>>> >> > power >> >>> >>>>> >> > through, >> >>> >>>>> >> > we're only going to ever check 60-70% of the code, and it's >> >>> >>>>> >> > all a >> >>> >>>>> >> > very >> >>> >>>>> >> > slow, >> >>> >>>>> >> > unreliable process. Soon we spend all of our time fighting >> >>> >>>>> >> > bugs >> >>> >>>>> >> > and we >> >>> >>>>> >> > can >> >>> >>>>> >> > never get around to any interesting work. Does this pattern >> >>> >>>>> >> > sound >> >>> >>>>> >> > familiar? >> >>> >>>>> >> > >> >>> >>>>> >> > With TDD, you write a simple, small test for every piece of >> >>> >>>>> >> > interesting >> >>> >>>>> >> > code >> >>> >>>>> >> > you write, and every time you rebuild the project, all of >> >>> >>>>> >> > your >> >>> >>>>> >> > old >> >>> >>>>> >> > tests >> >>> >>>>> >> > run. If you're writing good tests, you can be assured that >> >>> >>>>> >> > all >> >>> >>>>> >> > of >> >>> >>>>> >> > your >> >>> >>>>> >> > code >> >>> >>>>> >> > works as you intend it to every single time you build, and >> >>> >>>>> >> > if >> >>> >>>>> >> > someone >> >>> >>>>> >> > merges >> >>> >>>>> >> > in a bug, it will be caught immediately (and the test that >> >>> >>>>> >> > fails >> >>> >>>>> >> > will >> >>> >>>>> >> > give >> >>> >>>>> >> > you some good information about what broke/where the bug is >> >>> >>>>> >> > hiding). >> >>> >>>>> >> > >> >>> >>>>> >> > Of course, it takes time to write tests; however, it's >> >>> >>>>> >> > still >> >>> >>>>> >> > much >> >>> >>>>> >> > less >> >>> >>>>> >> > time >> >>> >>>>> >> > than you would spend debugging your code. Furthermore, when >> >>> >>>>> >> > you >> >>> >>>>> >> > write >> >>> >>>>> >> > tests >> >>> >>>>> >> > before you write your production code, you are forced to >> >>> >>>>> >> > design >> >>> >>>>> >> > your >> >>> >>>>> >> > code >> >>> >>>>> >> > modularly just to make it testable. Among software >> >>> >>>>> >> > professionals, >> >>> >>>>> >> > TDD is >> >>> >>>>> >> > seen as the fastest way to write software. I mean, Luna has >> >>> >>>>> >> > been >> >>> >>>>> >> > 90% >> >>> >>>>> >> > complete for 90% of its development cycle, and this is a >> >>> >>>>> >> > common >> >>> >>>>> >> > pattern >> >>> >>>>> >> > in >> >>> >>>>> >> > the software world. >> >>> >>>>> >> > >> >>> >>>>> >> > With all of this in mind, I'd like to know how I can help >> >>> >>>>> >> > you >> >>> >>>>> >> > guys >> >>> >>>>> >> > start >> >>> >>>>> >> > practicing TDD? If this hasn't persuaded you, I'd >> >>> >>>>> >> > appreciate >> >>> >>>>> >> > it if >> >>> >>>>> >> > you >> >>> >>>>> >> > would >> >>> >>>>> >> > respond and give your perspective so we can talk about it. >> >>> >>>>> >> > I'm >> >>> >>>>> >> > very >> >>> >>>>> >> > interested in seeing you guys continue to put out great >> >>> >>>>> >> > software, >> >>> >>>>> >> > but >> >>> >>>>> >> > I'm >> >>> >>>>> >> > concerned that as you write more code, you're going to be >> >>> >>>>> >> > creating >> >>> >>>>> >> > more >> >>> >>>>> >> > for >> >>> >>>>> >> > yourselves to maintain and the amount of time you spend >> >>> >>>>> >> > writing >> >>> >>>>> >> > new >> >>> >>>>> >> > software >> >>> >>>>> >> > is going to drop off exponentially as the complexity (as >> >>> >>>>> >> > complexity >> >>> >>>>> >> > produces >> >>> >>>>> >> > bugs) increases. >> >>> >>>>> >> > >> >>> >>>>> >> > Please let me know if/how I can help you. >> >>> >>>>> >> > >> >>> >>>>> >> > Craig >> >>> >>>>> >> > >> >>> >>>>> >> > -- >> >>> >>>>> >> > Mailing list: >> >>> >>>>> >> > https://launchpad.net/~elementary-dev-community >> >>> >>>>> >> > Post to : elementary-dev-community@lists.launchpad.net >> >>> >>>>> >> > Unsubscribe : >> >>> >>>>> >> > https://launchpad.net/~elementary-dev-community >> >>> >>>>> >> > More help : https://help.launchpad.net/ListHelp >> >>> >>>>> >> > >> >>> >>>>> >> >>> >>>>> -- >> >>> >>>>> Mailing list: https://launchpad.net/~elementary-dev-community >> >>> >>>>> Post to : elementary-dev-community@lists.launchpad.net >> >>> >>>>> Unsubscribe : https://launchpad.net/~elementary-dev-community >> >>> >>>>> More help : https://help.launchpad.net/ListHelp >> >>> >>>> >> >>> >>>> >> >>> >>>> -- >> >>> >>>> Mailing list: https://launchpad.net/~elementary-dev-community >> >>> >>>> Post to : elementary-dev-community@lists.launchpad.net >> >>> >>>> Unsubscribe : https://launchpad.net/~elementary-dev-community >> >>> >>>> More help : https://help.launchpad.net/ListHelp >> >>> >>>> >> >>> >>> >> >>> >>> -- >> >>> >>> Mailing list: https://launchpad.net/~elementary-dev-community >> >>> >>> Post to : elementary-dev-community@lists.launchpad.net >> >>> >>> Unsubscribe : https://launchpad.net/~elementary-dev-community >> >>> >>> More help : https://help.launchpad.net/ListHelp >> >>> >>> >> >>> >> >> >>> >> -- >> >>> >> Mailing list: https://launchpad.net/~elementary-dev-community >> >>> >> Post to : elementary-dev-community@lists.launchpad.net >> >>> >> Unsubscribe : https://launchpad.net/~elementary-dev-community >> >>> >> More help : https://help.launchpad.net/ListHelp >> >>> >> >> >>> > >> >>> > >> >>> > -- >> >>> > Mailing list: https://launchpad.net/~elementary-dev-community >> >>> > Post to : elementary-dev-community@lists.launchpad.net >> >>> > Unsubscribe : https://launchpad.net/~elementary-dev-community >> >>> > More help : https://help.launchpad.net/ListHelp >> >>> > >> >>> >> >>> -- >> >>> Mailing list: https://launchpad.net/~elementary-dev-community >> >>> Post to : elementary-dev-community@lists.launchpad.net >> >>> Unsubscribe : https://launchpad.net/~elementary-dev-community >> >>> More help : https://help.launchpad.net/ListHelp >> >> >> >> >> >> >> >> -- >> >> Mailing list: https://launchpad.net/~elementary-dev-community >> >> Post to : elementary-dev-community@lists.launchpad.net >> >> Unsubscribe : https://launchpad.net/~elementary-dev-community >> >> More help : https://help.launchpad.net/ListHelp >> >> >> > >> > >> > >> > -- >> > Sergey "Shnatsel" Davidoff >> > OS architect @ elementary > > -- Mailing list: https://launchpad.net/~elementary-dev-community Post to : elementary-dev-community@lists.launchpad.net Unsubscribe : https://launchpad.net/~elementary-dev-community More help : https://help.launchpad.net/ListHelp