I'll admit that I'm not too sure if the user would want to donate
before actually trying out the CD; the logic there seems a bit flawed.
If AppCenter is really going to be used in Isis, perhaps an in-app
payment system could be implemented, featuring elementary merchandise
and options to donate?
It would make more sense that way, IMHO, since the user would actually
have more of a reason to donate/pay.
Just an idea.
- Dash
On Tue, Feb 11, 2014 at 3:25 AM, Pepijn de Vos <pepijnde...@gmail.com>
wrote:
Oh yea, I think it's a great model. My main point with it is that the
flow is not optimal for how I think most people download/pay.
I first want to try the software and then pay. But the website tries
to put this in one action.
The other day someone on IRC joined specifically to ask if they could
pay without downloading, so I'm definitely not the only one.
I really hope Elementary OS will succeed :)
Pepijn
On Tue, Feb 11, 2014 at 9:18 AM, Daniel Foré
<dan...@elementaryos.org> wrote:
We hope it'll pay for the team too! There's not quite enough coming
in to pay a salary but we're getting close.
For now, it does pay for our hosting costs (we used to have ads), it
pays to put bounties on bug reports (check BountySource), it has
paid for travel expenses, it's allows us to purchase merchandise to
increase our revenue streams, etc etc. elementary, LLC is a company
and it does have expenses and it does have the eventual goal of
employing developers once there is enough money.
At the moment, the pay-what-you-want download is our largest revenue
stream and there's no intention to move away from that model
Cheers,
Daniel Foré
elementaryos.org
On Mon, Feb 10, 2014 at 11:56 PM, pepijnde...@gmail.com
<pepijnde...@gmail.com> wrote:
It occurred to me that there where several things less than
optimal about making me pay for elementary.
I kind of hoped it would pay for the team, but they are volunteers?
First of all, it is not clear what the money is used for and why it
is needed. This sentence from the teams page seems essential: "it
takes a village to build an os"
It is maybe also very slightly misleading that most of the
application on the homepage such as geary, shotwell and midori are
not elementary projects.
Another thing is that the download button tries to make me pay and
download at the same time. While I first want a "trial" download,
and then pay afterwards without downloading again.
I don't have a solution. I think splitting the payment to another
button would make it less likely people click the "donation" button.
An approach I have seen some projects take is basically advertising
the download as an unlimited trial, and have a nagging window to
make you pay.
You are then allowed to pinky swear that you paid to make the
window go away. In some cases kthulu comes to get you if you did
not actually pay.
Pepijn
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