On Tue, May 26, 2015 at 12:41:52PM -0700, Roland McGrath wrote: > Put the limit in a macro.
Done. > As specified, there is no limit on the size of a build ID. So this is > imposing an implementation limit. That limit is certainly going to be fine > in practice, but it is a gratuitous arbitrary limit. Yeah. Currently all build IDs are a 160 bit (20 byte) hash. I think a 512 bit (64 byte) hash is the maximum anybody will ever realistically use. It is more likely that the paths the build-id link files are stored at will change before the number of build ID bytes is increased that much. Cheers, Mark
