This feature would come handy for me too.
Our use-case is that we get some encrypted data from an MQTT broker and it 
might be broken up to several messages. 
The binary data first has to be reassembled before it can be converted to 
UTF8 encoded strings.




On Thursday, April 7, 2016 at 1:18:17 AM UTC+2, Ian Mackenzie wrote:
>
> I'd love to have ArrayBuffers supported for doing WebGL stuff. For 
> rendering very large and complex scenes, I think it would be useful to be 
> able to do a lot of the heavy lifting (level of detail and occlusion 
> calculations etc.) on the server, and then just send compact ArrayBuffers 
> to the client that could be passed directly to 
> WebGLRenderingContext.bufferData() or similar (via an Elm wrapper, 
> presumably, but without any parsing/conversion/copying).
>
> On Tuesday, 12 January 2016 11:32:43 UTC+11, Evan wrote:
>>
>> I have been drafting Blob and ArrayBuffer APIs, but I wasn't sure who 
>> needed them.
>>
>> What is your particular use case?
>>
>> On Mon, Jan 11, 2016 at 4:55 AM, John Watson <john....@gmx.co.uk> wrote:
>>
>>> Can anyone tell me what the plans are for supporting binary data in 
>>> elm?  I'm thinking of a Byte (and some sort of Byte Array) type and also 
>>> implementing Blob in HTTP responses. 
>>>
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>>

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