I understand that, but I don't see why we need two different ways to modify them -- you can redefine the standard bitmap directly, so I don't see why do we need an extra level of indirection here (which has to be done at the C level to an already quite complex piece of code).
Currently, what we have are standard bitmaps for "bob-left", "bob-right", "eob-left", "eob-right" etc... But, rather than following the existing pattern of naming them after their purpose (like "continuation-line", "left-truncation" etc), I have named them after their visual appearence, e.g. "top-left-angle", "top-right-angle", "bottom-left-angle", etc... That is a bug IMO, so I agree with Miles that those names should be changed to match their purpose rather their appearence. I would not say we "need" the extra level--that word is too strong--but I think it would be cleaner. It would be cleaner to name each bitmap after what it looks like, such as top-left-angle, then specify by name one of these bitmaps to use for a given purpose, such as beginning-of-buffer. It's like defining a function with your own choice of name and then putting that name in a hook or variable with a standard fixed name, instead of redefining a function with a fixed name. _______________________________________________ Emacs-devel mailing list Emacs-devel@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-devel