branch: elpa/pacmacs
commit 9527a965e14e123a425e6a80b3e9a10479a28139
Merge: 86d701a167 22dd5e5cf9
Author: rexim <[email protected]>
Commit: rexim <[email protected]>

    Merge branch 'switch-game-state-in-logic-functions-97'. Close #97
---
 pacmacs.el | 16 +++++++---------
 1 file changed, 7 insertions(+), 9 deletions(-)

diff --git a/pacmacs.el b/pacmacs.el
index 61eb8c3827..0df6d55e47 100644
--- a/pacmacs.el
+++ b/pacmacs.el
@@ -326,12 +326,11 @@
                                   (= column p-column))))
                        pacmacs-pills)))))
 
-(defun pacmacs--detect-ghost-collision ()
+(defun pacmacs--ghost-collision-p ()
   (plist-bind ((row :row)
                (column :column))
       pacmacs-player-state
-    (-when-let (ghost (pacmacs--ghost-at-p row column))
-      (pacmacs--switch-to-death-state))))
+    (pacmacs--ghost-at-p row column)))
 
 (defun pacmacs-play-state-logic ()
   (pacmacs-anim-object-next-frame pacmacs-player-state 
pacmacs-tick-duration-ms)
@@ -341,15 +340,14 @@
     (pacmacs-anim-object-next-frame pill pacmacs-tick-duration-ms))
 
   (pacmacs--recalc-track-board)
-  (pacmacs--detect-ghost-collision)
-  (when (equal pacmacs-game-state 'play)
+  (if (pacmacs--ghost-collision-p)
+      (pacmacs--switch-to-death-state)
     (pacmacs-step-object pacmacs-player-state)
     (pacmacs--detect-pill-collision)
     (if pacmacs-pills
-        (progn
-          (pacmacs--detect-ghost-collision)
-          (when (equal pacmacs-game-state 'play)
-            (pacmacs--step-ghosts)))
+        (if (pacmacs--ghost-collision-p)
+            (pacmacs--switch-to-death-state)
+          (pacmacs--step-ghosts))
       (pacmacs--load-next-level)
       (pacmacs--switch-to-prepare-state))))
 

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