Hi
After thinking about learning elisp for years, today I've tried my first
script. First I made some macros that worked as I intended, and then
using this tutorial of Protesilaos I was able to transform those macros
into elisp code.
https://protesilaos.com/codelog/2022-01-31-learning-emacs/
(thanks a lot)
My situation: I am using Protesilaos' package logos, and I would like to
add to it something (a hook?): to mark the position where my eyesight
must go. Example:
https://www.tiktok.com/@yporg/video/7100510074342280454?is_from_webapp=1&sender_device=pc&web_id=7100507416085399046
My problems:
* I don't know how to make my code work always and only when in
logos-mode.
* I get those jumps pressing 1, 2 and 3. I would like to use just 1
key (for example SPACEBAR) not 3 keys to run the function.
My code:
(defun posicion1 ()
(interactive)
(next-line 1)
(beginning-of-visual-line)
(forward-char 6)
)
(defun posicion2 ()
(interactive)
(forward-char 23)
)
(defun posicion3 ()
(interactive)
(end-of-visual-line) ;;C-e
(backward-char 7)
)
(define-key global-map (kbd "1") #'posicion1)
(define-key global-map (kbd "2") #'posicion2)
(define-key global-map (kbd "3") #'posicion3)
Additional problem: I don't know how to recover keys 1, 2 and 3 to their
normal functioning, right now I can't type 1, 2 or 3 on my Emacs. xD
I think it could be interesting to use just SPC, instead of 1, 2 and 3.
Maybe it could be done using conditionals, like in this not-working example:
(defvar posicion
"Position where it is the cursor.")
(defun posicion1 ()
(interactive)
(next-line 1)
(beginning-of-visual-line)
(forward-char 6)
(setq posicion 1)
)
(defun posicion2 ()
(interactive)
(forward-char 23)
(setq posicion 2)
)
(defun posicion3 ()
(interactive)
(end-of-visual-line) ;;C-e
(backward-char 7)
(setq posicion 3)
)
(defun salto ()
(interactive)
(if posicion 1
(posicion2))
(if posicion 2
(posicion3))
(if posicion 3
(posicion1))
)
(define-key global-map (kbd "SPC") #'salto)
Any help, advice, warning, or menace are welcome.
Best regards :-)