I'm not familiar enough with Emacs to comment about the performance of overlays,
etc., but I'm surprised that processing *text* can be so CPU intensive.

These days we have games running with millions of pixels and shading or whatever
(some use the GPU of course), and browsers with fancy Flash animation and dozens
of tabs open and spreadsheets with thousands of cells and word processor
documents with hundreds of formatted pages on dual cores and quad cores with GB
of RAM.

Is this performance overhead just a result of poorly-scalable overlays, rather
than an inherent shortcoming of Emacs and/or org-mode?


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