Good point, and point taken. The units are assumed to be inches for now, 
but you're right, I didn't specify in my email, nor do I think it's 
explicitly specified in the produced g-code. My intent at this point was 
that the max allowed difference is 0.0005 inches. There's still lots to 
do here of course, and unifying and clarifying units is certainly one of 
the things that needs work.

Thanks for your feedback!

Mario. wrote:
> That's path difference of 0.0005 parts per major dimension, or 0.0005
> of some another arbitrary units?
> Becaus specifying dimensional parameters without any reference to
> units used yields mixed results.
> If possible, even if hard-coded, always use some kind of units, please :)
> we have miles, nautical miles, yerds, feets and inches, mils, microns,
> milimeters, meters, centimeters etc.
> It could also be 0.0005 of units which a certain CNC machinery uses as
> far as I know... I hope you get my point, this was told to us since
> elementary school up to university again and again. And yes, we
> calculated variety of problems in all kinds on inconsistent and
> incompatible units, converting those to consistent and compatible
> first.
>
> Thanks for this great project and best wishes!
>
> On Thu, Feb 5, 2009 at 8:27 PM, Johnny Stenback<[email protected]>  wrote:
>> Hello all,
>>
>> I just uploaded a new version (0.0.2) of the gcode effect extension for
>> inkscape to http://dp.jstenback.com/gcode/. This new version fixes a
>> bunch of random things to make it easier to use (deal with grouped
>> objects, applies the effect to the whole document if nothing is
>> selected, etc), and also adds support for more drawing primitives,
>> namely lines and rects, as opposed to only paths.
>>
>> But more importantly, the extension now generates biarcs for curved
>> paths that stay within a given distance from the original path. It does
>> this by comparing the distance from the center of the created arcs to
>> the mid points of the halves of the path section that the arcs
>> represent, and if the difference is bigger than a set limit (hard coded
>> to 0.0005 now) it splits the path and repeats until the arcs stay within
>> the limit. I'm making no claims as to how "correct" that is, but based
>> on my experimentation here it seems to work very very well.
>>
>> I'd love to hear back on this if people find it useful. Thanks.
>>
>> --
>> jst
>>
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>
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-- 
jst

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Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM)
software. With Adobe AIR, Ajax developers can use existing skills and code to
build responsive, highly engaging applications that combine the power of local
resources and data with the reach of the web. Download the Adobe AIR SDK and
Ajax docs to start building applications today-http://p.sf.net/sfu/adobe-com
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