On 09/17/2010 12:09 AM, Colin Kingsbury wrote: > I have some very specific ideas about what I would like in my GUI, and > rather than starting yet another GUI from scratch, I thought I'd try > to see if I could bend and hammer Axis into what I want. Some of what > I want to change is simple taste/design stuff--I want some buttons > bigger and in different places, and some is that I want to really > incorporate some new features based around how I work. My question is, > where would be the right place(s) to start in terms of getting a feel > for where and how the screens are laid out, how events propagate > through the system, basically just for getting a feel of how it all > goes together? AXIS is a mix of C++, python and Tcl/Tk. Here are 3 main files to start from: ./share/axis/tcl/axis.tcl ./src/emc/usr_intf/axis/scripts/axis.py ./lib/python/rs274/glcanon.py
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