Jeff Epler wrote:
> On Thu, Jan 05, 2012 at 10:37:35PM -0600, Jon Elson wrote:
>   
>> I just had somebody ask me about contouring performance of EMC2.
>> I spotted something in the user manual I had never seen before, section
>> 3.1.4, that says that no move can ever go fast enough that the machine
>> cannot stop at the end of the move.  This seems like it will significantly
>> slow down contouring where many very short vectors occur in a row.
>>     
>
> While this statement is true about the real-time trajectory planner, it
> isn't the full story when it comes to contouring with emc.
>
> If you have code that is of the "lots of very small segments" variety,
> program G64 Pnnn or G64 Pnnn Qnnn.
>     http://linuxcnc.org/docs/2.4/html/gcode_main.html#sub:G61,-G61.1,-G64:
>
> Either of these modes enables the "naive cam detector".  When 2 or more
> successive motions deviate from a straight line by less than the naive
> cam tolerance, they are replaced by a single line from the start of the
> first segment to the end of the last segment.  There is presently a
> hardcoded limit of 100 segments that can be connected in this way.
>   
Right, I am aware of this, and have used it.  But, in a typical 
contouring job, there might be
a string of regularly-spaced X coordinates and perhaps a bunch of Z 
coords that are
bobbing up and down to make some shape.  So, you can't just replace them 
with a
straight line without destroying the detail.  But, if the Z bobs are 
fairly small, this can
be run quickly, especially if the machine components on the Z axis are 
light.  The X
(or Y) axis might be heavier.  I don't do this 3D kind of stuff, so I 
just don't know
how much of a real problem it is, or if people are picking at straws 
that make no
sense.  John T seems to indicate it really isn't much of a problem.

Thanks,

Jon

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