Yeah, if anything we'd want the opposite, merging short lines into longer
arcs. This would best be done as a preprocessing step, though. The problem
I can see with more advanced "Naive CAM" processing is that you might get
inconsistent results if your G code is borderline. Some segments would be
joined, while others wouldn't, and it the result would be apparently
inconsistent behavior that would confuse users. I think this is why NURBS
is attractive, since we can just reinterpret everything.

-Rob

On Mon, Dec 2, 2013 at 9:38 AM, sam sokolik <[email protected]> wrote:

> There could be an option to break arcs into multible line segments
> according to tollerance..  Right now I think the naive cam only converts
> acs to lines when it can be done with 2 line segments within the
> tolerance..  (I don't know if that is a better solution because longer
> arcs will reach a higher top speed than a bunch of line segments even
> with the new TP - at least currently from my testing..)
>
> sam
>
> On 12/1/2013 7:33 PM, andy pugh wrote:
> > On 2 December 2013 01:14, Robert Ellenberg <[email protected]> wrote:
> >
> >> I'd be very curious to see a part program that had a lot of non-tangent
> >> arc-line and arc-arc intersections (other than the torture test G code,
> >> that is). If these cases are not as rare as I thought they were, then it
> >> would make sense to get started on them sooner.
> > I suspect that they actually are very rare. If the G-code is using
> > arcs at all then it is probably using long arcs.
> >
>
>
>
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