Hi all,

I have a feeling many of these CAD/CAM things require more knowledge than
fits in the average open-source developers brain.

the code for my efforts is at:
https://github.com/aewallin/libcutsim

*your* help/patches is required with:
- use of the linuxcnc g-code interpreter (through c++ or python). I don't
think it makes sense to write a new g-code interpreter. Would it make sense
to package the interpreter library into a separate .deb package, if there
are other 'clients' than just linuxcnc?
- GUI and 3D view based on polygon-arrays and vertex-arrays (I've used VTK,
but something lower-level and faster might be better). I would suggest Qt
for the GUI but opinions will differ..
- multi-threading so that the GUI remains responsive and the 3D view of the
model updates while the simulation-engine runs
- actual updates/improvements to the cutting-simulation engine:
-- support for different shapes of cutters
-- support for other G-codes than G1
-- data-structure and algorithm changes for e.g. Dual Contouring or one of
the other improved isosurface extraction algorithms

The README file lists a few references which explain most of the background.
I will try to help and explain how the code works to anyone asking even
semi-intelligent questions.

regards,
Anders Wallin


On Mon, Nov 25, 2013 at 12:20 PM, Bertho Stultiens <[email protected]>wrote:

>
> > http://www.anderswallin.net/tag/cutsim/
>


> Cutsim: Last update ~2years ago. Uses external ngc interpreter and
> tooltable. After some minor g++ code fixing compiled. Running on an
> example --> Segfault
>
>
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