that would be the first thing I would suggest then try shorter and shorter until you error again
On Fri, Mar 7, 2014 at 11:15 AM, John Thornton <bjt...@gmail.com> wrote: > Yes, it is a bunch of very small moves and the one that causes the error > is 0.0027" in total length. So he needs to get the post processor to > output longer moves? > > JT > > On 3/7/2014 8:20 AM, Stuart Stevenson wrote: > > Is the code a bunch of short length motion lines? > > I have seen jerky motion when the short length lines caused the machine > > axes to oscillate - the machine was faithfully reproducing the code > > instructions. > > I don't know Visualmill but the post processor is critical. > > > > > > On Fri, Mar 7, 2014 at 8:14 AM, John Thornton <bjt...@gmail.com> wrote: > > > >> Visualmill > >> > >> JT > >> > >> On 3/7/2014 8:08 AM, Stuart Stevenson wrote: > >>> How was the code generated? > >>> > >>> > >>> On Fri, Mar 7, 2014 at 8:01 AM, John Thornton <bjt...@gmail.com> > wrote: > >>> > >>>> Stuart, > >>>> > >>>> He complains about jerky motion so I was trying to see if G93 would > >> help. > >>>> JT > >>>> > >>>> On 3/7/2014 7:30 AM, Stuart Stevenson wrote: > >>>>> John, > >>>>> Does the regular feed rate not give you the motion you want? > >>>>> > >>>>> > >>>>> > >>>>> On Fri, Mar 7, 2014 at 6:38 AM, John Thornton <bjt...@gmail.com> > >> wrote: > >>>>>> I'm trying to create a script to add G93 to some XZA G code. I > >> assumed I > >>>>>> just needed to calculate the length of the move using right angle > >>>> triangle > >>>>>> calculations then create the F word but I'm getting following errors > >> in > >>>> sim > >>>>>> so I assume I'm not calculating the F word correctly. The radius of > A > >> is > >>>>>> pretty constant so I just use an average radius in my calculations. > >>>>>> > >>>>>> I attached what I have so far for your amusement. > >>>>>> > >>>>>> Does anyone have any ideas about how to calculate the F word? > >>>>>> > >>>>>> Thanks > >>>>>> JT > >>>>>> > >>>>>> > >>>>>> > >> > ------------------------------------------------------------------------------ > >>>>>> Subversion Kills Productivity. Get off Subversion & Make the Move to > >>>>>> Perforce. > >>>>>> With Perforce, you get hassle-free workflows. Merge that actually > >> works. > >>>>>> Faster operations. Version large binaries. Built-in WAN > optimization > >>>> and > >>>>>> the > >>>>>> freedom to use Git, Perforce or both. Make the move to Perforce. > >>>>>> > >>>>>> > >> > http://pubads.g.doubleclick.net/gampad/clk?id=122218951&iu=/4140/ostg.clktrk > >>>>>> _______________________________________________ > >>>>>> Emc-users mailing list > >>>>>> Emc-users@lists.sourceforge.net > >>>>>> https://lists.sourceforge.net/lists/listinfo/emc-users > >>>>>> > >>>>>> > >>>> > >>>> > >> > ------------------------------------------------------------------------------ > >>>> Subversion Kills Productivity. Get off Subversion & Make the Move to > >>>> Perforce. > >>>> With Perforce, you get hassle-free workflows. Merge that actually > works. > >>>> Faster operations. Version large binaries. Built-in WAN optimization > >> and > >>>> the > >>>> freedom to use Git, Perforce or both. Make the move to Perforce. > >>>> > >>>> > >> > http://pubads.g.doubleclick.net/gampad/clk?id=122218951&iu=/4140/ostg.clktrk > >>>> _______________________________________________ > >>>> Emc-users mailing list > >>>> Emc-users@lists.sourceforge.net > >>>> https://lists.sourceforge.net/lists/listinfo/emc-users > >>>> > >>> > >> > >> > ------------------------------------------------------------------------------ > >> Subversion Kills Productivity. Get off Subversion & Make the Move to > >> Perforce. > >> With Perforce, you get hassle-free workflows. Merge that actually works. > >> Faster operations. Version large binaries. Built-in WAN optimization > and > >> the > >> freedom to use Git, Perforce or both. 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