Hi! I am working on porting a game into js. The game is well tested, and works fine in native code. Compiled js version also works but js version has progressive performance loss. While I goes from one level to another the game works slower. Native version does not have this effect. When I reload the page and start from "slow" level the game works fast. Why this can be? For example, may be frequency of GC execution is increased, or something goes wrong with js runtime, or I should find problem in game?
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