Is 6 minutes similar to what you see in a native build? If it's more than
2x slower then something may be wrong. Make sure it's optimized (-O2 or
above during "link"), and if that's not it, use a browser profiler (on a
--profiling build) to see what's going on.

Otherwise, there is a way to add pauses like that, but at a cost, see the
emterpreter
https://github.com/kripken/emscripten/wiki/Emterpreter#emterpreter-async-run-synchronous-code

Another approach is to split up the code running during startup, here is an
example of splitting up main() into pieces,
https://github.com/kripken/BananaBread/blob/master/cube2/src/engine/main.cpp#L1156

On Tue, Mar 28, 2017 at 5:47 PM, Bill Yan <[email protected]> wrote:

> Hi,
>
> I just tried emscripten/wasm today.
>
> My code is an opengl/sdl program. I have a setup routine that pregenerates
> models and textures. And then a render loop.
>
> I learnt from the document that I can't use a plain while() loop for the
> main loop as it will stuck the web browser.
>
> But my setup function seems to take quit long time too, about 6 minutes.
>
> Eventually the program will run perfectly when it reaches the main loop.
> but the 6 minutes setup time is unacceptable.
>
> I'm wondering if there is a way to briefly give the control back to the
> browser during setup.
>
> For example, a pause function. so I can do
>
>
> setupStep1();
> pause();
> setupStep2();
> pause();
> ....
>
>
>
> Thanks!
>
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