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In trying to debug my function pointer issues, I'm reading lots of
documentation that tells me to enable some setting or other. I'm not
immediately clear on whether a given setting needs to be enabled at
build time, link time, or both. Is there any sort of breakdown as to
when a given setting applies, or should I just always use all of them in
all phases? I'm realizing that my build system is a bit of a mess, with
some dependencies built in shell scripts and others built in Nim or
Rust's own build tooling, and they're not sharing the same flags and
settings. I'm going to try unifying everything so my settings are all in
one place, but I don't know which settings apply to which phases in the
build cycle, or even if I should be making that distinction.
- Compiler settings: building vs. linking Nolan Darilek
