In trying to debug my function pointer issues, I'm reading lots of documentation that tells me to enable some setting or other. I'm not immediately clear on whether a given setting needs to be enabled at build time, link time, or both. Is there any sort of breakdown as to when a given setting applies, or should I just always use all of them in all phases? I'm realizing that my build system is a bit of a mess, with some dependencies built in shell scripts and others built in Nim or Rust's own build tooling, and they're not sharing the same flags and settings. I'm going to try unifying everything so my settings are all in one place, but I don't know which settings apply to which phases in the build cycle, or even if I should be making that distinction.

Thanks.

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