Interesting!

Could you share your script that split up the large js file? @Arnab

Thank you!

On Tuesday, December 29, 2015 at 4:48:48 AM UTC+8, Arnab Choudhury wrote:
>
> FYI - In order to work around the problem, I went ahead and wrote a python 
> script that mimic'ed Emscripten's JS optimizer python file to split up the 
> large ASM JS file (using uglify JS) into a number of smaller JS files - all 
> configured via a set size (I used 512K). The script would also modify the 
> Emscripten generated HTML to include all the smaller JS files instead of 
> the one large file. Its come in super handy to debug large JS files. If 
> there's enough interest to port back to Emscripten, I can make this code 
> available. If this sounds interesting, please read the attached doc that 
> talks about it in greater detail (unfortunately, its too long to paste into 
> this thread).
>
> On Monday, December 14, 2015 at 8:55:50 AM UTC-8, jj wrote:
>>
>> We have two items in the Firefox issue tracker regarding debugging large 
>> files:
>>
>> https://bugzilla.mozilla.org/show_bug.cgi?id=1158098 - Improve debugger 
>> to navigate and search large UE4 StrategyGame JavaScript file.
>> https://bugzilla.mozilla.org/show_bug.cgi?id=1224726 - High memory 
>> consumption when opening and searching a large Javascript file in debugger.
>>
>> These are in the radar for 2016, so we are hoping to improve things 
>> greatly here.
>>
>> 2015-12-04 23:16 GMT+02:00 Alon Zakai <[email protected]>:
>>
>>> Yes, this is a known issue. There is progress on the browser side to 
>>> more efficiently handle such large programs, but no browser does this well 
>>> yet.
>>>
>>> Emscripten supports dynamic linking, 
>>>
>>> https://github.com/kripken/emscripten/wiki/Linking
>>>
>>> This can be a solution for this problem, by splitting things up into 
>>> smaller files.
>>>
>>> In practice, personally, I tend to use print debugging and I open the 
>>> file in a text editor on the side that can handle massive text files.
>>>
>>> On Fri, Dec 4, 2015 at 12:02 PM, arnab choudhury <[email protected]> 
>>> wrote:
>>>
>>>> Hey all
>>>>
>>>> I'm using Emscripten to convert a decent sized C++ codebase to 
>>>> Javascript. As part of this process, I'm finding that debugging the 
>>>> unoptimized generated JS can be quite painful. Specifically, some JS files 
>>>> can be up to 1 million lines long and this completely breaks my browser's 
>>>> node debugger (via node-inspector). Google's v8 debugger (via node debug) 
>>>> also has a hard time stepping through code. My only debugging technique 
>>>> that works currently is to enter print statements, and debug and build 
>>>> iteratively.
>>>>
>>>> I saw some threads on github about emscripten having the ability to 
>>>> split up the generated JS files into multiple files. However, the latest 
>>>> version of emscripten doesn't seem to support this. Have others run into 
>>>> this issue? Are there any existing solutions for this problem?
>>>>
>>>> Thanks,
>>>> Arnab
>>>>
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>>>
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>>
>>

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