Finally, I did the following to handle these Fullscreen / Key binding 
issues:

- ESC key have been replaced by "HOME" key
- Fullscreen button have been re-enabled (this will rescale the canvas, not 
resize it)
- Actual canvas size / resolution can be changed in-game through the video 
resolution setting
- Alt-Enter will automatically issue a "vid_restart" command (D3 want you 
to restart the game after changing resolution, but vid_restart is 
sufficient)

In practice, this works OK.

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