Hi, As far as I remember Enet is not using any IOCP, only send() and recv() UDP functions. It's designed to be fast, so I guess it makes sense to call recv() often since most of them are "usefull".
Sorry I don't know any C# implementation. regards, Ju On Thu, Dec 17, 2009 at 3:47 AM, <[email protected]> wrote: > Hi all, > > I'm new to Enet, so far I like what I see. But I have a few questions... > > For the server "peer", are IO Completion Ports utilized under Windows in > the implementation? > > Also, does anybody know of any C# Enet implementation, either a direct port > of ENet to C#, or else a PInvoke wrapper? I guess in theory a dll build of > enet could be accssed via pinvoke via .Net on Windows and/or Mono under > Linux / Mac (obviously different builds of the dll). In theory anyway... > > I know Enet has been ported to C# for a few commercial products, but none > of them are open. > > Thanks in advance for any help with these... > > Rhino > _______________________________________________ > ENet-discuss mailing list > [email protected] > http://lists.cubik.org/mailman/listinfo/enet-discuss >
_______________________________________________ ENet-discuss mailing list [email protected] http://lists.cubik.org/mailman/listinfo/enet-discuss
