Hi,

As far as I remember Enet is not using any IOCP,
only send() and recv() UDP functions.
It's designed to be fast, so I guess it makes sense to call recv() often
since most of them are "usefull".

Sorry I don't know any C# implementation.

regards,
Ju


On Thu, Dec 17, 2009 at 3:47 AM, <[email protected]> wrote:

> Hi all,
>
> I'm new to Enet, so far I like what I see.  But I have a few questions...
>
> For the server "peer", are IO Completion Ports utilized under Windows in
> the implementation?
>
> Also, does anybody know of any C# Enet implementation, either a direct port
> of ENet to C#, or else a PInvoke wrapper?  I guess in theory a dll build of
> enet could be accssed via pinvoke via .Net on Windows and/or Mono under
> Linux / Mac (obviously different builds of the dll).  In theory anyway...
>
> I know Enet has been ported to C# for a few commercial products, but none
> of them are open.
>
> Thanks in advance for any help with these...
>
> Rhino
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>
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