You could do the network side on a separate thread. That way even if your
client blocks for a long time the network will still be alive.

On Thu, Feb 18, 2010 at 10:44 PM, Alexander Shyrokov <[email protected]> wrote:

> Hello,
>
> I just started with enet. I made a serer and a client and everything
> works as expected. I know that I need to call enet_host_service on both
> sides to make sure that the communication works properly. But it so
> happens that my client can have large periods of time, when it does not
> call enet_host_service, and, therefore, the server then treats the peer
> as disconnected. How can I increase the timeout delay to treat the peer
> as disconnected?
>
> Thanks.
>
> --
> Regards, Alexander.
> _______________________________________________
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>
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