When the outgoing bandwidth of the server side host is set to 0(unrestricted) in enet_host_create(), the throttle doesn't seem to work. It is always at 100%, even if the client peer's input bandwidth is restricted, in the enet_host_create() call on the client side. Shouldn't the throttle still work, to protect the client, even if the server's outgoing bandwidth is unrestricted?
Also, I'm still getting 80% of unreliable messages through, even when the throttle is turned down to 0%. Are large message fragments forced to be sent RELIABLE? My large messages are ~2200b. But compressed, the are only ~700b. So shouldn't they pass without fragmentation and forced reliability? Or, is the comparison with MTU size made based on the uncompressed message size? Thanks. -- Matt Wheeler, Ph.D. Cyneta [email protected] (541) 321-0128 -- Matt Wheeler, Ph.D. Cyneta [email protected]
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