When the outgoing bandwidth of the server side host is set to
0(unrestricted) in enet_host_create(), the throttle doesn't seem to work. It
is always at 100%, even if the client peer's input bandwidth is restricted,
in the enet_host_create() call on the client side. Shouldn't the throttle
still work, to protect the client, even if the server's outgoing bandwidth
is unrestricted?

Also, I'm still getting 80% of unreliable messages through, even when the
throttle is turned down to 0%. Are large message fragments forced to be sent
RELIABLE?

My large messages are ~2200b. But compressed, the are only ~700b. So
shouldn't they pass without fragmentation and forced reliability? Or, is the
comparison with MTU size made based on the uncompressed message size?

Thanks.

-- 
Matt Wheeler, Ph.D.
Cyneta
[email protected]
(541) 321-0128



-- 
Matt Wheeler, Ph.D.
Cyneta
[email protected]
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