We built a Windows, IOCP based C++ server using the ENet protocol for a client 
and it’s been working well for around 9 years now. We have had to tweak things 
a little to get the scalability that they wanted and write it all from scratch 
but it’s not that complex once you understand how the protocol works.

 

Len

www.serverframework.com <http://www.serverframework.com> 

 

 

From: ENet-discuss [mailto:[email protected]] On Behalf Of Ruud 
van Gaal
Sent: 17 August 2016 09:29
To: Discussion of the ENet library <[email protected]>
Subject: Re: [ENet-discuss] Can i use other UDP server farmework like 
boost::asio or libuv and enet as client ?

 

ENet uses a complicated protocol to do its communication, so to create a server 
in another framework would effectively mean reverse engineering ENet and typing 
your own code. It's not like its built on an existing standard protocol.

So my guess would be to just use ENet where you want to use ENet. ;-)

 

Ruud

 

On Wed, Aug 17, 2016 at 9:32 AM, Meir Yanovich <[email protected] 
<mailto:[email protected]> > wrote:

Hello all
As i understand from the documents it is best to use enet as the server as it 
know how to 
Handle the peers and the UDP ordring and such ... 
my question is can i implement the server in other c/c++ framework ? 
is it recommended ? is it easily possible? 
or the ENet server is strong enough to act as MMO server ? 
Thanks !


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