We built a Windows, IOCP based C++ server using the ENet protocol for a client and it’s been working well for around 9 years now. We have had to tweak things a little to get the scalability that they wanted and write it all from scratch but it’s not that complex once you understand how the protocol works.
Len www.serverframework.com <http://www.serverframework.com> From: ENet-discuss [mailto:[email protected]] On Behalf Of Ruud van Gaal Sent: 17 August 2016 09:29 To: Discussion of the ENet library <[email protected]> Subject: Re: [ENet-discuss] Can i use other UDP server farmework like boost::asio or libuv and enet as client ? ENet uses a complicated protocol to do its communication, so to create a server in another framework would effectively mean reverse engineering ENet and typing your own code. It's not like its built on an existing standard protocol. So my guess would be to just use ENet where you want to use ENet. ;-) Ruud On Wed, Aug 17, 2016 at 9:32 AM, Meir Yanovich <[email protected] <mailto:[email protected]> > wrote: Hello all As i understand from the documents it is best to use enet as the server as it know how to Handle the peers and the UDP ordring and such ... my question is can i implement the server in other c/c++ framework ? is it recommended ? is it easily possible? or the ENet server is strong enough to act as MMO server ? Thanks ! _______________________________________________ ENet-discuss mailing list [email protected] <mailto:[email protected]> http://lists.cubik.org/mailman/listinfo/enet-discuss
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