I wouldn't bother with the script/plugin command for your own engines
- why not just set SVN externals to your engine repositories and use
'svn update' to pull in the latest changes?

- james

On 3/21/06, Lance Ditkins <[EMAIL PROTECTED]> wrote:
> I've created a couple of engines for use with some internal projects
> here and stuck them in their own svn repos.
>
> Then I have other svn-stored projects I want to use the engines with.
> Both the projects and the engines are updated quite a bit.
>
> So I install the engine from my project: script/plugin install
> http://<path_to_engine_repo>/<engine_name>
>
> Then later I commit some changes to the engine.
>
> So then I go to my project and try to update the plugin: script/plugin
> update <engine_name>
>
> I get: "Updating plugin: <engine_name> " and no errors as a result.
>
> But the source code of the engine is NOT updated in the project.  Arrg.
> Any ideas? (I would hate to blow away my engine with an  rm -rf and
> reinstall everytime I make a tweak)
>
> Any suggestions appreciated! Thanks!
>
> (X posted on the RoR list, got a nil response)
>
> --
> Posted via http://www.ruby-forum.com/.
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>


--
* J *
  ~
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