Hi Brian,

Thanks for getting in touch - it's intruiging that we've not crossed
paths before :)

It certainly seems like we share a lot of common goals. Keeping a
separate load path for the multi-file-loading (code-mixing in engines
parlance) sounds like a pretty good solution. I'd definitely be
interested in a patch to that effect.

The one feature you highlight in your blog post that stand out to me
as something engines has avoided is plugin dependencies. I think I'd
probably continue to steer clear of that (particularly with the
continuing trend towards gemified plugins), unless a really
compelling, genuine example can be presented. Is this something you
have used in anger?

What do you think?

James

On Mon, Jun 23, 2008 at 7:38 AM, Brian Takita <[EMAIL PROTECTED]> wrote:
> Hello, Recently I made a blog post about the Desert framework.
> http://pivots.pivotallabs.com/users/brian/blog/articles/459-build-your-own-rails-plugin-platform-with-desert
>
> In the comments, I learned that Desert is very similar to Rails
> Engines. Both projects have independently evolved along a similar path
> for the past 1 1/2 years.
>
> Anyways, one difference is the multi-file loading on const_missing,
> require, and load. Desert keeps a separate load path from Ruby. This
> load path includes all Rails app & plugin directories.
> When requiring a file, Desert will load all matches. If there was at
> least one match, then the require is finished. If there was not a
> match from the Desert load path, then Desert will delegate to Ruby's
> standard require method implementation, which loads the first file
> match.
>
> This allows models to be included in the multi-file loading sequence.
> Have you thought of such an approach? Do you think this would improve
> Rails Engines? If yes, I'd be happy with submitting a patch.
>
> Anyways, I think its possible that we may want to deprecate Desert in
> favor of Rails Engines. I'm wondering if there are fundamental
> differences between these two libraries, or if these projects are
> trying to solve the same problems with the same approaches.
>
> Thanks,
> Brian
> _______________________________________________
> Engine-Developers mailing list
> [email protected]
> http://lists.rails-engines.org/listinfo.cgi/engine-developers-rails-engines.org
>



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