I'm a newbie in enigma-devel but i have some (maybe good) ideas...
1. I think this bag-bug is easily solvable with a code which makes: if the
1st item is a bag(called A), then pick up the bag(called B) to the 1st
place, and move the bag A to the 2nd place and so on...
2. Today the bags are usable only once, if u empty them,they will loss...
why not wotks the bag as a sub-dir, and, of course there can be an up-dir
item in it...
3. Novadays most of the mice have got a wheel. Its supported for scrolling
items in the inventory with the wheel, but then why is the right button?
Lots of items can't be dropped(eg: cherries; umbrellas; spoons!; yinyangs!;
spring1s; seeds!; explosives! and so on...) In options can be a checkbox
which, if checked makes the right button to drop the current item...
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