Hi, Some One wrote: > > I hope I did this correctly. I've noticed 3 things in Enigma which I'm not > sure are bugs or not: > > 1. When I equalled a world record with one of those levels that have many, > many record holders, the text zooms across very fast, but doesn't actually > finish displaying them. From that point onward, any text displayed in the > status bar (e.g. level name or results) appears, then jerks backs and forth > continuously. > > 2. Sometimes when I start Engima, it displays a message saying "No CD in > the drive" > > 3. Not sure if this is a bug or not. But on some levels where Oxyd stones > are placed very close together, if a stone is opened, then another stone of > the same colour is also hit, before the first stone fully opens, then the > first stone closes, and the Oxyd stones aren't 'paired'. This seems to > happen more so with the Deja Vu levelsets. > > I am using Windows Vista SP1 (Home Premium), and Engima 1.01. Problem 3 is > reproducable, problem 2 seems to be random, and problem 1 is very difficult > to repeat :). > > Thank you for this great game! > Sigma > > _______________________________________________ > Enigma-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/enigma-devel > > The first bug occurs to me, too. If you want to get rid of the "vibration", just solve a level or click the right mouse button while playing. I'm not sure but I think this bug will not exist in the next version.
The second bug is, as you say, random. I have not been able to reproduce it, but it is known to be a bug in a library that Enigma uses, called SDL. The third bug is not really a bug. In Oxyd, the game which Enigma is based on, Oxyd stones must be opened after a small period of time has passed (probably 0.5 seconds). This is used to reproduce the same gameplay that Oxyd used. Thus, in Deja-Vu levelpacks (except for Esprit), you need to wait a little before opening to equal stones. Greets, Alexandros Tasos
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