Hi,
> Error loading '[path]/Resources/data/models-40.lua'
> Error '[path]/Resources/data/models.lua:72: Could not define model
> fl_abyss: error loading fl_abyss'
> This error may cause the application to behave strange'
>
> And strange it was: every tile on each level was filled with
> fl_dummy, all the stones were invisible.
This is not really strange but the usual behaviour when some
models fail to load. In most cases this points to errors
in models-2d.lua and/or some wrong filesnames in gfx{16,...,64}
> This happens with loading in a window or full-screen. Other
> resolutions seem OK.
At least the svn trunk seems to be correct and I can not reproduce
the error on Linux.
May be this is an issue with the mac dmg?
> However, I found that if I deleted ~/.enigmarc.xml the
> problem would go away and not come back. I wonder if something in the
> format of .enigmarc.xml has changed and the old format confuses the new
> Enigma.
Hmmm, I don't know any reason for this ...
-- Raoul
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