Enlightenment CVS committal
Author : rephorm
Project : e17
Module : libs/edje
Dir : e17/libs/edje/src/lib
Modified Files:
Makefile.am edje_private.h
Removed Files:
Edje_Edit.h edje_edit.c
Log Message:
Merge contents of Edje_Edit.h back into edje_private.h
Remove all traces of edje_edit (hopefully i didn't miss any).
===================================================================
RCS file: /cvsroot/enlightenment/e17/libs/edje/src/lib/Makefile.am,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -3 -r1.25 -r1.26
--- Makefile.am 22 Oct 2004 22:45:34 -0000 1.25
+++ Makefile.am 30 Oct 2004 02:47:33 -0000 1.26
@@ -16,12 +16,10 @@
@edje_def@
lib_LTLIBRARIES = \
-libedje.la \
-libedje_edit.la
+libedje.la
include_HEADERS = \
-Edje.h \
-Edje_Edit.h
+Edje.h
libedje_la_SOURCES = \
edje_calc.c \
@@ -46,8 +44,3 @@
libedje_la_DEPENDENCIES = $(top_builddir)/config.h
libedje_la_LDFLAGS = $(LDFLAGS) -version-info 5:0:5
-libedje_edit_la_SOURCES = edje_edit.c
-
-libedje_edit_la_LIBADD = -lm @EVAS_LIBS@ @ECORE_LIBS@ @EET_LIBS@ @EMBRYO_LIBS@
$(top_builddir)/src/lib/libedje.la
-libedje_edit_la_DEPENDENCIES = $(top_builddir)/config.h libedje.la
-libedje_edit_la_LDFLAGS = $(LDFLAGS) -version-info 5:0:5
===================================================================
RCS file: /cvsroot/enlightenment/e17/libs/edje/src/lib/edje_private.h,v
retrieving revision 1.74
retrieving revision 1.75
diff -u -3 -r1.74 -r1.75
--- edje_private.h 29 Oct 2004 15:43:50 -0000 1.74
+++ edje_private.h 30 Oct 2004 02:47:33 -0000 1.75
@@ -20,8 +20,6 @@
#include <alloca.h>
#endif
-#include "Edje_Edit.h"
-
#ifndef ABS
#define ABS(x) (x < 0 ? -x : x)
#endif
@@ -40,10 +38,638 @@
* ? text entry widget (single line only)
* ? reduce linked list walking and list_nth calls
*
- * ? recursions, unsafe callbacks outside edje etc. with freeze, ref/unref and
blobk/unblock and break_programs needs to be redesigned & fixed
+ * ? recursions, unsafe callbacks outside edje etc. with freeze, ref/unref and
block/unblock and break_programs needs to be redesigned & fixed
* ? all unsafe calls that may result in callbacks must be marked and dealt with
*/
+
+/* Cache result of program glob matches - this uses up extra ram withthe gain
+ * of faster program matching if a part has LOTS of programs.
+#define EDJE_PROGRAM_CACHE
+*/
+
+typedef struct _Edje_File Edje_File;
+typedef struct _Edje_Data Edje_Data;
+typedef struct _Edje_Font_Directory Edje_Font_Directory;
+typedef struct _Edje_Font_Directory_Entry Edje_Font_Directory_Entry;
+typedef struct _Edje_Image_Directory Edje_Image_Directory;
+typedef struct _Edje_Image_Directory_Entry Edje_Image_Directory_Entry;
+typedef struct _Edje_Program Edje_Program;
+typedef struct _Edje_Program_Target Edje_Program_Target;
+typedef struct _Edje_Program_After Edje_Program_After;
+typedef struct _Edje_Part_Collection_Directory Edje_Part_Collection_Directory;
+typedef struct _Edje_Part_Collection_Directory_Entry
Edje_Part_Collection_Directory_Entry;
+typedef struct _Edje_Part_Collection Edje_Part_Collection;
+typedef struct _Edje_Part Edje_Part;
+typedef struct _Edje_Part_Image_Id Edje_Part_Image_Id;
+typedef struct _Edje_Part_Description Edje_Part_Description;
+
+#define PI 3.14159265358979323846
+
+#define EDJE_IMAGE_SOURCE_TYPE_NONE 0
+#define EDJE_IMAGE_SOURCE_TYPE_INLINE_PERFECT 1
+#define EDJE_IMAGE_SOURCE_TYPE_INLINE_LOSSY 2
+#define EDJE_IMAGE_SOURCE_TYPE_EXTERNAL 3
+#define EDJE_IMAGE_SOURCE_TYPE_LAST 4
+
+#define EDJE_PART_TYPE_NONE 0
+#define EDJE_PART_TYPE_RECTANGLE 1
+#define EDJE_PART_TYPE_TEXT 2
+#define EDJE_PART_TYPE_IMAGE 3
+#define EDJE_PART_TYPE_SWALLOW 4
+#define EDJE_PART_TYPE_LAST 5
+
+#define EDJE_TEXT_EFFECT_NONE 0
+#define EDJE_TEXT_EFFECT_PLAIN 1
+#define EDJE_TEXT_EFFECT_OUTLINE 2
+#define EDJE_TEXT_EFFECT_SOFT_OUTLINE 3
+#define EDJE_TEXT_EFFECT_SHADOW 4
+#define EDJE_TEXT_EFFECT_SOFT_SHADOW 5
+#define EDJE_TEXT_EFFECT_OUTLINE_SHADOW 6
+#define EDJE_TEXT_EFFECT_OUTLINE_SOFT_SHADOW 7
+#define EDJE_TEXT_EFFECT_LAST 8
+
+#define EDJE_ACTION_TYPE_NONE 0
+#define EDJE_ACTION_TYPE_STATE_SET 1
+#define EDJE_ACTION_TYPE_ACTION_STOP 2
+#define EDJE_ACTION_TYPE_SIGNAL_EMIT 3
+#define EDJE_ACTION_TYPE_DRAG_VAL_SET 4
+#define EDJE_ACTION_TYPE_DRAG_VAL_STEP 5
+#define EDJE_ACTION_TYPE_DRAG_VAL_PAGE 6
+#define EDJE_ACTION_TYPE_SCRIPT 7
+#define EDJE_ACTION_TYPE_LAST 8
+
+#define EDJE_TWEEN_MODE_NONE 0
+#define EDJE_TWEEN_MODE_LINEAR 1
+#define EDJE_TWEEN_MODE_SINUSOIDAL 2
+#define EDJE_TWEEN_MODE_ACCELERATE 3
+#define EDJE_TWEEN_MODE_DECELERATE 4
+#define EDJE_TWEEN_MODE_LAST 5
+
+#define EDJE_VAR_NONE 0
+#define EDJE_VAR_INT 1
+#define EDJE_VAR_FLOAT 2
+#define EDJE_VAR_STRING 3
+#define EDJE_VAR_LIST 4
+#define EDJE_VAR_HASH 5
+
+#define EDJE_ASPECT_PREFER_NONE 0
+#define EDJE_ASPECT_PREFER_VERTICAL 1
+#define EDJE_ASPECT_PREFER_HORIZONTAL 2
+#define EDJE_ASPECT_PREFER_BOTH 3
+
+#define EDJE_VAR_MAGIC_BASE 0x12fe84ba
+
+#define EDJE_STATE_PARAM_NONE 0
+#define EDJE_STATE_PARAM_ALIGNMENT 1
+#define EDJE_STATE_PARAM_LAST 2
+
+/*----------*/
+
+struct _Edje_File
+{
+ char *path;
+
+ Edje_Font_Directory *font_dir;
+ Edje_Image_Directory *image_dir;
+ Edje_Part_Collection_Directory *collection_dir;
+ Evas_List *data;
+
+ Evas_Hash *collection_hash;
+ int references;
+ int version;
+ int feature_ver;
+};
+
+/*----------*/
+
+struct _Edje_Data
+{
+ char *key;
+ char *value;
+};
+
+/*----------*/
+
+struct _Edje_Font_Directory
+{
+ Evas_List *entries; /* a list of Edje_Font_Directory_Entry */
+};
+
+struct _Edje_Font_Directory_Entry
+{
+ char *entry; /* the name of the font */
+};
+
+
+/*----------*/
+
+struct _Edje_Image_Directory
+{
+ Evas_List *entries; /* a list of Edje_Image_Directory_Entry */
+};
+
+struct _Edje_Image_Directory_Entry
+{
+ char *entry; /* the nominal name of the image - if any */
+ int source_type; /* alternate source mode. 0 = none */
+ int source_param; /* extar params on encoding */
+ int id; /* the id no. of the image */
+};
+
+/*----------*/
+
+struct _Edje_Program /* a conditional program to be run */
+{
+ int id; /* id of program */
+ char *name; /* name of the action */
+
+ char *signal; /* if signal emission name matches the glob here... */
+ char *source; /* if part that emitted this (name) matches this glob */
+
+ struct {
+ double from;
+ double range;
+ } in;
+
+ int action; /* type - set state, stop action, set drag pos etc. */
+ char *state; /* what state of alternates to apply, NULL = default */
+ char *state2; /* what other state to use - for signal emit action */
+ double value; /* value of state to apply (if multiple names match) */
+ double value2; /* other value for drag actions */
+
+ struct {
+ int mode; /* how to tween - linear, sinusoidal etc. */
+ double time; /* time to graduate between current and new state */
+ } tween;
+
+ Evas_List *targets; /* list of target parts to apply the state to */
+
+ Evas_List *after; /* list of actions to run at the end of this, for looping */
+};
+
+struct _Edje_Program_Target /* the target of an action */
+{
+ int id; /* just the part id no, or action id no */
+};
+
+struct _Edje_Program_After /* the action to run after another action */
+{
+ int id;
+};
+
+/*----------*/
+
+struct _Edje_Part_Collection_Directory
+{
+ Evas_List *entries; /* a list of Edje_Part_Collection_Directory_Entry */
+
+ int references;
+};
+
+struct _Edje_Part_Collection_Directory_Entry
+{
+ char *entry; /* the nominal name of the part collection */
+ int id; /* the id of this named part collection */
+};
+
+/*----------*/
+
+struct _Edje_Part_Collection
+{
+ Evas_List *programs; /* a list of Edje_Program */
+ Evas_List *parts; /* a list of Edje_Part */
+ Evas_List *data;
+
+ int id; /* the collection id */
+
+ struct {
+ struct {
+ int w, h;
+ } min, max;
+ } prop;
+
+ int references;
+#ifdef EDJE_PROGRAM_CACHE
+ struct {
+ Evas_Hash *no_matches;
+ Evas_Hash *matches;
+ } prog_cache;
+#endif
+
+ Embryo_Program *script; /* all the embryo script code for this group */
+};
+
+struct _Edje_Part
+{
+ char *name; /* the name if any of the part */
+ int id; /* its id number */
+ unsigned char type; /* what type (image, rect, text) */
+ unsigned char effect; /* 0 = plain... */
+ unsigned char mouse_events; /* it will affect/respond to mouse events */
+ unsigned char repeat_events; /* it will repeat events to objects below */
+ int clip_to_id; /* the part id to clip this one to */
+ Edje_Part_Description *default_desc; /* the part descriptor for default */
+ Evas_List *other_desc; /* other possible descriptors */
+ struct {
+ signed char x; /* can u click & drag this bit in x dir */
+ signed char y; /* can u click & drag this bit in y dir */
+
+ int step_x; /* drag jumps n pixels (0 = no limit) */
+ int step_y; /* drag jumps n pixels (0 = no limit) */
+
+ int count_x; /* drag area divided by n (0 = no limit) */
+ int count_y; /* drag area divided by n (0 = no limit) */
+
+ int confine_id; /* dragging within this bit, -1 = no */
+ } dragable;
+};
+
+struct _Edje_Part_Image_Id
+{
+ int id;
+};
+
+struct _Edje_Part_Description
+{
+ struct {
+ char *name; /* the named state if any */
+ double value; /* the value of the state (for ranges) */
+ } state;
+
+ unsigned char visible; /* is it shown */
+
+ struct {
+ double x, y; /* 0 <-> 1.0 alignment within allocated space */
+ } align;
+
+ struct {
+ int w, h; /* min & max size, 0 = none */
+ } min, max;
+
+ struct {
+ int x, y; /* size stepping by n pixels, 0 = none */
+ } step;
+
+ struct {
+ double min, max; /* aspect = w/h */
+ unsigned char prefer; /* NEITHER = 0, VERTICAL = 1, HORIZONTAL = 2 */
+ } aspect;
+
+ struct {
+ double relative_x;
+ double relative_y;
+ int offset_x;
+ int offset_y;
+ int id_x; /* -1 = whole part collection, or part ID */
+ int id_y; /* -1 = whole part collection, or part ID */
+ } rel1, rel2;
+
+ struct {
+ int id; /* the image id to use */
+ Evas_List *tween_list; /* list of Edje_Part_Image_Id */
+ } image;
+
+ struct {
+ int l, r, t, b; /* border scaling on image fill */
+ } border;
+
+ struct {
+ char smooth; /* fill with smooth scaling or not */
+ double pos_rel_x; /* fill offset x relative to area */
+ int pos_abs_x; /* fill offset x added to fill offset */
+ double rel_x; /* relative size compared to area */
+ int abs_x; /* size of fill added to relative fill */
+ double pos_rel_y; /* fill offset y relative to area */
+ int pos_abs_y; /* fill offset y added to fill offset */
+ double rel_y; /* relative size compared to area */
+ int abs_y; /* size of fill added to relative fill */
+ } fill;
+
+ char *color_class; /* how to modify the color */
+
+ struct {
+ unsigned char r, g, b, a; /* color for rect or text, shadow etc. */
+ } color, color2, color3;
+
+ struct {
+ char *text; /* if "" or NULL, then leave text unchanged */
+ char *text_class; /* how to apply/modify the font */
+ char *font; /* if a specific font is asked for */
+
+ int size; /* 0 = use user set size */
+
+ unsigned char fit_x; /* resize font size down to fit in x dir */
+ unsigned char fit_y; /* resize font size down to fit in y dir */
+ unsigned char min_x; /* if text size should be part min size */
+ unsigned char min_y; /* if text size should be part min size */
+
+ struct {
+ double x, y; /* text alignment within bounds */
+ } align;
+
+ int id_source; /* -1 if none */
+ int id_text_source; /* -1 if none */
+ } text;
+};
+
+/*----------*/
+
+
+typedef struct _Edje Edje;
+typedef struct _Edje_Real_Part Edje_Real_Part;
+typedef struct _Edje_Running_Program Edje_Running_Program;
+typedef struct _Edje_Signal_Callback Edje_Signal_Callback;
+typedef struct _Edje_Calc_Params Edje_Calc_Params;
+typedef struct _Edje_Pending_Program Edje_Pending_Program;
+typedef struct _Edje_Text_Style Edje_Text_Style;
+typedef struct _Edje_Color_Class Edje_Color_Class;
+typedef struct _Edje_Text_Class Edje_Text_Class;
+typedef struct _Edje_Var Edje_Var;
+typedef struct _Edje_Var_Int Edje_Var_Int;
+typedef struct _Edje_Var_Float Edje_Var_Float;
+typedef struct _Edje_Var_String Edje_Var_String;
+typedef struct _Edje_Var_List Edje_Var_List;
+typedef struct _Edje_Var_Hash Edje_Var_Hash;
+typedef struct _Edje_Var_Animator Edje_Var_Animator;
+typedef struct _Edje_Var_Timer Edje_Var_Timer;
+typedef struct _Edje_Var_Pool Edje_Var_Pool;
+
+struct _Edje
+{
+ char *path;
+ char *part;
+
+ int layer;
+ Evas_Coord x, y, w, h;
+ struct {
+ Evas_Coord w, h;
+ } min;
+ unsigned short dirty : 1;
+ unsigned short recalc : 1;
+ unsigned short walking_callbacks : 1;
+ unsigned short delete_callbacks : 1;
+ unsigned short just_added_callbacks : 1;
+ unsigned short have_objects : 1;
+ unsigned short paused : 1;
+ unsigned short no_anim : 1;
+ unsigned short calc_only : 1;
+ unsigned short walking_actions : 1;
+ unsigned short block_break : 1;
+ unsigned short delete_me : 1;
+ double paused_at;
+ Evas *evas; /* the evas this edje belongs to */
+ Evas_Object *obj; /* the smart object */
+ Evas_Object *clipper; /* a big rect to clip this edje to */
+ Edje_File *file; /* the file the data comes form */
+ Edje_Part_Collection *collection; /* the description being used */
+ Evas_List *parts; /* private list of parts */
+ Evas_List *actions; /* currently running actions */
+ Evas_List *callbacks;
+ Evas_List *pending_actions;
+ Evas_List *color_classes;
+ Evas_List *text_classes;
+ int references;
+ int block;
+ int load_error;
+ int freeze;
+ /* variable pool for edje embryo scripts */
+ Edje_Var_Pool *var_pool;
+ /* for faster lookups to avoid nth list walks */
+ int table_parts_size;
+ Edje_Real_Part **table_parts;
+ int table_programs_size;
+ Edje_Program **table_programs;
+
+ struct {
+ void (*func) (void *data, Evas_Object *obj, const char *part);
+ void *data;
+ } text_change;
+
+ struct {
+ int num;
+ void (*func) (void *data, Evas_Object *obj, Edje_Message_Type
type, int id, void *msg);
+ void *data;
+ } message;
+};
+
+struct _Edje_Real_Part
+{
+ int x, y, w, h;
+ struct {
+ int x, y, w, h;
+ } req;
+ struct {
+ int x, y;
+ } offset;
+ Evas_Object *object;
+ Evas_List *extra_objects;
+ Evas_Object *swallowed_object;
+ struct {
+ struct {
+ int w, h;
+ } min, max;
+ } swallow_params;
+ unsigned char calculated;
+ unsigned char calculating;
+ int clicked_button;
+ unsigned char still_in : 1;
+ Edje_Part *part;
+ struct {
+ struct {
+ unsigned count;
+ int x, y;
+ } down;
+ struct {
+ int x, y;
+ } tmp;
+ double x, y;
+ unsigned char need_reset : 1;
+ struct {
+ double x, y;
+ } val, size, step, page;
+ } drag;
+ struct {
+ char *text;
+ char *font;
+ int size;
+ struct {
+ double in_w, in_h;
+ int in_size;
+ char *in_str;
+ char *out_str;
+ int out_size;
+ double align_x, align_y;
+ } cache;
+ Edje_Real_Part *source;
+ Edje_Real_Part *text_source;
+ } text;
+ double description_pos;
+ Edje_Part_Description *chosen_description;
+ struct {
+ Edje_Part_Description *description;
+ Edje_Real_Part *rel1_to_x;
+ Edje_Real_Part *rel1_to_y;
+ Edje_Real_Part *rel2_to_x;
+ Edje_Real_Part *rel2_to_y;
+ } param1, param2, custom;
+
+ Edje_Real_Part *confine_to;
+ Edje_Real_Part *clip_to;
+
+ Edje_Running_Program *program;
+};
+
+struct _Edje_Running_Program
+{
+ Edje *edje;
+ Edje_Program *program;
+ double start_time;
+ char delete_me : 1;
+};
+
+struct _Edje_Signal_Callback
+{
+ char *signal;
+ char *source;
+ void (*func) (void *data, Evas_Object *o, const char *emission, const char
*source);
+ void *data;
+ unsigned char just_added : 1;
+ unsigned char delete_me : 1;
+};
+
+struct _Edje_Calc_Params
+{
+ int x, y, w, h;
+ struct {
+ int x, y, w, h;
+ } req;
+ struct {
+ int x, y, w, h;
+ } req_drag;
+ unsigned char visible : 1;
+ unsigned char smooth : 1;
+ struct {
+ int x, y, w, h;
+ } fill;
+ struct {
+ unsigned char r, g, b, a;
+ } color, color2, color3;
+ struct {
+ int l, r, t, b;
+ } border;
+ struct {
+ struct {
+ double x, y; /* text alignment within bounds */
+ } align;
+ } text;
+};
+
+struct _Edje_Pending_Program
+{
+ Edje *edje;
+ Edje_Program *program;
+ Ecore_Timer *timer;
+};
+
+struct _Edje_Text_Style
+{
+ struct {
+ unsigned char x, y;
+ } offset;
+ struct {
+ unsigned char l, r, t, b;
+ } pad;
+ int num;
+ struct {
+ unsigned char color; /* 0 = color, 1, 2 = color2, color3 */
+ signed char x, y; /* offset */
+ unsigned char alpha;
+ } members[32];
+};
+
+struct _Edje_Color_Class
+{
+ char *name;
+ unsigned char r, g, b, a;
+ unsigned char r2, g2, b2, a2;
+ unsigned char r3, g3, b3, a3;
+};
+
+struct _Edje_Text_Class
+{
+ char *name;
+ char *font;
+ double size;
+};
+
+struct _Edje_Var_Int
+{
+ int v;
+};
+
+struct _Edje_Var_Float
+{
+ double v;
+};
+
+struct _Edje_Var_String
+{
+ char *v;
+};
+
+struct _Edje_Var_List
+{
+ Evas_List *v;
+};
+
+struct _Edje_Var_Hash
+{
+ Evas_Hash *v;
+};
+
+struct _Edje_Var_Timer
+{
+ Edje *edje;
+ int id;
+ Embryo_Function func;
+ int val;
+ Ecore_Timer *timer;
+};
+
+struct _Edje_Var_Animator
+{
+ Edje *edje;
+ int id;
+ Embryo_Function func;
+ int val;
+ double start, len;
+ char delete_me;
+};
+
+struct _Edje_Var_Pool
+{
+ int id_count;
+ Evas_List *timers;
+ Evas_List *animators;
+ int size;
+ Edje_Var *vars;
+ int walking_list;
+};
+
+struct _Edje_Var
+{
+ unsigned char type;
+ union {
+ Edje_Var_Int i;
+ Edje_Var_Float f;
+ Edje_Var_String s;
+ Edje_Var_List l;
+ Edje_Var_Hash h;
+ } data;
+};
+
+
typedef enum _Edje_Queue
{
EDJE_QUEUE_APP,
@@ -89,6 +715,74 @@
extern Edje_Text_Style _edje_text_styles[EDJE_TEXT_EFFECT_LAST];
extern Evas_List *_edje_edjes;
+
+void _edje_part_pos_set(Edje *ed, Edje_Real_Part *ep, int mode, double pos);
+Edje_Part_Description *_edje_part_description_find(Edje *ed, Edje_Real_Part *rp, char
*name, double val);
+void _edje_part_description_apply(Edje *ed, Edje_Real_Part *ep, char *d1, double
v1, char *d2, double v2);
+void _edje_recalc(Edje *ed);
+int _edje_part_dragable_calc(Edje *ed, Edje_Real_Part *ep, double *x, double *y);
+void _edje_dragable_pos_set(Edje *ed, Edje_Real_Part *ep, double x, double y);
+
+void _edje_mouse_in_cb(void *data, Evas * e, Evas_Object * obj, void *event_info);
+void _edje_mouse_out_cb(void *data, Evas * e, Evas_Object * obj, void *event_info);
+void _edje_mouse_down_cb(void *data, Evas * e, Evas_Object * obj, void *event_info);
+void _edje_mouse_up_cb(void *data, Evas * e, Evas_Object * obj, void *event_info);
+void _edje_mouse_move_cb(void *data, Evas * e, Evas_Object * obj, void *event_info);
+void _edje_mouse_wheel_cb(void *data, Evas * e, Evas_Object * obj, void *event_info);
+int _edje_timer_cb(void *data);
+int _edje_pending_timer_cb(void *data);
+
+void _edje_edd_setup(void);
+void _edje_edd_free(void);
+
+void _edje_file_add(Edje *ed);
+void _edje_file_del(Edje *ed);
+void _edje_file_free(Edje_File *edf);
+void _edje_collection_free(Edje *ed, Edje_Part_Collection *ec);
+
+Edje *_edje_add(Evas_Object *obj);
+void _edje_del(Edje *ed);
+void _edje_ref(Edje *ed);
+void _edje_unref(Edje *ed);
+void _edje_clean_objects(Edje *ed);
+void _edje_ref(Edje *ed);
+void _edje_unref(Edje *ed);
+
+int _edje_program_run_iterate(Edje_Running_Program *runp, double tim);
+void _edje_program_end(Edje *ed, Edje_Running_Program *runp);
+void _edje_program_run(Edje *ed, Edje_Program *pr, int force, char *ssig, char
*ssrc);
+void _edje_emit(Edje *ed, char *sig, char *src);
+void _edje_emit_handle(Edje *ed, char *sig, char *src);
+
+void _edje_text_init(void);
+void _edje_text_part_on_add(Edje *ed, Edje_Real_Part *ep);
+void _edje_text_part_on_add_clippers(Edje *ed, Edje_Real_Part *ep);
+void _edje_text_part_on_del(Edje *ed, Edje_Part *ep);
+void _edje_text_real_part_on_del(Edje *ed, Edje_Real_Part *ep);
+void _edje_text_recalc_apply(Edje *ed, Edje_Real_Part *ep, Edje_Calc_Params *params,
Edje_Part_Description *chosen_desc);
+
+Edje_Real_Part *_edje_real_part_get(Edje *ed, char *part);
+Edje_Color_Class *_edje_color_class_find(Edje *ed, char *color_class);
+void _edje_color_class_member_add(Edje *ed, char *color_class);
+void _edje_color_class_member_del(Edje *ed, char *color_class);
+void _edje_color_class_on_del(Edje *ed, Edje_Part *ep);
+void _edje_color_class_members_free(void);
+
+Edje_Text_Class *_edje_text_class_find(Edje *ed, char *text_class);
+void _edje_text_class_member_add(Edje *ed, char *text_class);
+void _edje_text_class_member_del(Edje *ed, char *text_class);
+void _edje_text_class_members_free(void);
+
+Edje *_edje_fetch(Evas_Object *obj);
+int _edje_glob_match(char *str, char *glob);
+int _edje_freeze(Edje *ed);
+int _edje_thaw(Edje *ed);
+int _edje_block(Edje *ed);
+int _edje_unblock(Edje *ed);
+int _edje_block_break(Edje *ed);
+void _edje_block_violate(Edje *ed);
+void _edje_object_part_swallow_free_cb(void *data, Evas *e, Evas_Object
*obj, void *event_info);
+
void _edje_embryo_script_init (Edje *ed);
void _edje_embryo_script_shutdown (Edje *ed);
void _edje_embryo_script_reset (Edje *ed);
-------------------------------------------------------
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