Enlightenment CVS committal

Author  : dj2
Project : e17
Module  : libs/ewl

Dir     : e17/libs/ewl/src/lib


Modified Files:
        ewl_engines.h 


Log Message:
- formatting

===================================================================
RCS file: /cvs/e/e17/libs/ewl/src/lib/ewl_engines.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -3 -r1.1 -r1.2
--- ewl_engines.h       9 Jun 2006 19:33:14 -0000       1.1
+++ ewl_engines.h       10 Jun 2006 00:10:14 -0000      1.2
@@ -9,39 +9,54 @@
 typedef struct Ewl_Engine_Info Ewl_Engine_Info;
 struct Ewl_Engine_Info
 {
-       int  (*init)(Ewl_Engine *engine);                       /**< Initialize 
the engine */
-       void (*shutdown)(Ewl_Engine *engine);                   /**< Shutdown 
the engine */
+       int  (*init)(Ewl_Engine *engine);       /**< Initialize the engine */
+       void (*shutdown)(Ewl_Engine *engine);   /**< Shutdown the engine */
 
-       void (*window_new)(Ewl_Window *win);                    /**< Create the 
window */
-       void (*window_destroy)(Ewl_Window *win);                /**< Destroy 
the window */
+       void (*window_new)(Ewl_Window *win);    /**< Create the window */
+       void (*window_destroy)(Ewl_Window *win);/**< Destroy the window */
 
-       void (*window_move)(Ewl_Window *win);                   /**< Move the 
window to the given location */
-       void (*window_resize)(Ewl_Window *win);                 /**< Resize the 
window */
-       void (*window_min_max_size_set)(Ewl_Window *win);       /**< Set the 
window min and max sizes */
-       void (*window_show)(Ewl_Window *win);                   /**< Show the 
window */
-       void (*window_hide)(Ewl_Window *win);                   /**< Hide the 
window */
-
-       void (*window_title_set)(Ewl_Window *win);              /**< Set the 
window title */
-       void (*window_name_class_set)(Ewl_Window *win);         /**< Set the 
window name/class */
-
-       void (*window_borderless_set)(Ewl_Window *win);         /**< Set the 
borderless state of the window */
-       void (*window_dialog_set)(Ewl_Window *win);             /**< Set the 
dialog setting of the window */
-       void (*window_fullscreen_set)(Ewl_Window *win);         /**< Set the 
fullscreen setting of the window */
-       void (*window_transient_for)(Ewl_Window *win);          /**< Set the 
window transient */
-
-       void (*window_raise)(Ewl_Window *win);                  /**< Raise the 
window */
-       void (*window_lower)(Ewl_Window *win);                  /**< Lower the 
window */
-
-       int  (*keyboard_grab)(Ewl_Window *win);                         /**< 
Set the keyboard grab */
-       void  (*keyboard_ungrab)(Ewl_Window *win);                      /**< 
Set the keyboard ungrab */
-       int  (*pointer_grab)(Ewl_Window *win);                          /**< 
Set the pointer grab */
-       void  (*pointer_ungrab)(Ewl_Window *win);                       /**< 
Set the pointer ungrab */
-
-       void (*window_selection_text_set)(Ewl_Window *win, const char *txt);    
/**< Set the selection text */
-       void (*window_geometry_get)(Ewl_Window *win, int *width, int *height); 
/**< Get the window geometry */
-       void (*window_dnd_aware_set)(Ewl_Window *win);          /**< Set the 
window dnd aware */
+       void (*window_move)(Ewl_Window *win);   /**< Move the window to 
+                                                       the given location */
+       void (*window_resize)(Ewl_Window *win); /**< Resize the window */
+       void (*window_min_max_size_set)(Ewl_Window *win); /**< Set the min 
+                                                              and max sizes */
+       void (*window_show)(Ewl_Window *win);   /**< Show the window */
+       void (*window_hide)(Ewl_Window *win);   /**< Hide the window */
+
+       void (*window_title_set)(Ewl_Window *win); /**< Set the window title */
+       void (*window_name_class_set)(Ewl_Window *win); /**< Set the window 
+                                                               name/class */
+
+       void (*window_borderless_set)(Ewl_Window *win); /**< Set the borderless 
+                                                        state of the window */
+       void (*window_dialog_set)(Ewl_Window *win);     /**< Set the dialog 
+                                                      setting of the window */
+       void (*window_fullscreen_set)(Ewl_Window *win); /**< Set the fullscreen 
+                                                       setting of the window */
+       void (*window_transient_for)(Ewl_Window *win);  /**< Set the window 
+                                                               transient */
+
+       void (*window_raise)(Ewl_Window *win);  /**< Raise the window */
+       void (*window_lower)(Ewl_Window *win);  /**< Lower the window */
+
+       int  (*keyboard_grab)(Ewl_Window *win); /**< Set the keyboard grab */
+       void  (*keyboard_ungrab)(Ewl_Window *win); /**< Set the keyboard 
+                                                       ungrab */
+       int  (*pointer_grab)(Ewl_Window *win);  /**< Set the pointer grab */
+       void  (*pointer_ungrab)(Ewl_Window *win); /**< Set the pointer 
+                                                       ungrab */
+
+       void (*window_selection_text_set)(Ewl_Window *win, 
+                                       const char *txt); /**< Set the 
+                                                          selection text */
+       void (*window_geometry_get)(Ewl_Window *win, 
+                               int *width, int *height); /**< Get the window 
+                                                               geometry */
+       void (*window_dnd_aware_set)(Ewl_Window *win);   /**< Set the window 
+                                                               dnd aware */
 
-       void (*canvas_setup)(Ewl_Window *win, int debug);       /**< Setup the 
render canvas */
+       void (*canvas_setup)(Ewl_Window *win, int debug); /**< Setup the 
+                                                        render canvas */
 };
 
 struct Ewl_Engine




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