Enlightenment CVS committal Author : raster Project : e17 Module : libs/evas
Dir : e17/libs/evas/src/modules/engines/directfb Modified Files: evas_engine_dfb_image_objects.c Log Message: not complete yet - actually i need help with the fragment shader. in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3 textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex) are simply getting values from the Ytex - regardless of what i try. grrr. what's up with that? =================================================================== RCS file: /cvs/e/e17/libs/evas/src/modules/engines/directfb/evas_engine_dfb_image_objects.c,v retrieving revision 1.7 retrieving revision 1.8 diff -u -3 -r1.7 -r1.8 --- evas_engine_dfb_image_objects.c 6 Sep 2006 07:23:37 -0000 1.7 +++ evas_engine_dfb_image_objects.c 17 Dec 2006 15:48:51 -0000 1.8 @@ -96,7 +96,7 @@ void * evas_engine_directfb_image_new_from_data(void *data, int w, int h, - DATA32 * image_data) + DATA32 * image_data, int alpha, int cspace) { /* FIXME document this peculiarity */ return evas_engine_directfb_image_new_from_copied_data(data, w, h, image_data); @@ -104,7 +104,7 @@ void * evas_engine_directfb_image_new_from_copied_data(void *data, int w, int h, - DATA32 * image_data) + DATA32 * image_data, int alpha, int cspace) { Render_Engine *re; ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ enlightenment-cvs mailing list enlightenment-cvs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-cvs