Bug #0000008: http://xcomputerman.com/bugs/view_bug_page.php?f_id=0000008

On Thu 30 Sep 2004, Carsten Haitzler wrote:
> On Wed, 29 Sep 2004 19:06:24 -0400 Bart Elberg <[EMAIL PROTECTED]> babbled:
> 
> > I am looking to add sound effects to an Edje-based application and
> > noticed a lack of support in EFL for playing audio clips - other than
> > Emotion. There are obviously many ways to do this and I have no problem
> > implementing a solution. My question is whether anyone is working on a
> > simple audio library for EFL or planning on integrating sound effects
> > into Edje, EWL, etc.?
> 
> at this stage i know of no-one working on something. there's 3 parts of an audio
> "engine" to look at. 1. loading of formats (eg, mp3, ogg, wav, etc.) in such a
> way that its fairly abstract and the code doesn't care how its really encoded.
> 2. is the audio device output handler - feeding the audio device cleanly,
> handling multiple audio devices, perhaps multiple opens for mixing etc. 3. is
> the audio mixing and control engine. EG: you want to play a sample but have it
> start fast and slow down in speed (and thus lower pitch) with a given envelope.
> you may want to string a sequence of samples together. basically programmatic
> sequencer or tracker (remember fasttracker2, protracker, soundtracker, etc.)
> 
> http://www.metadecks.org/software/remix/
> 
> kind of solves these. it looks a it complex - that's because it can do a lot.
> imho with a bit of wrapping into EFL it should solve it entirely. the problem is
> no-one has done anything to do stuff with sound yet. so for now it's a DIY area
> that we haven't covered :(
> 
> -- 
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
> ?$BMg9%B?                              [EMAIL PROTECTED]
> Tokyo, Japan (?$BEl5~ ?$BF|K\)
> 
> 
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-- 

Ibukun Olumuyiwa
http://xcomputerman.com

"God is dead." - Nietzche
"Nietzche is dead." - God



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