On Mon, 07 Feb 2005 10:26:34 +0100 Sebastian Dransfeld <[EMAIL PROTECTED]>
(Bbabbled:
(B
(B> Hi!
(B>
(B> This patch fixes the computation of edje parts. Earlier the down right
(B> corner was at ((1.0, 1.0), (-1, -1)) and now it is at ((1.0, 1.0), (0,
(B> 0)) as it should be. E runs fine with the patch applied, but the theme
(B> is a bit screwed.
(B>
(B> What is the purpose of adding 1? Is it so that w = 0 and h = 0 shouldn't
(B> be returned? That should be done somewhere else.
(B>
(B> I also tried to fix the default theme for E, but I'm not sure everything
(B> is correct, and I didn't fix the ibar. Which still has to be ported to
(B> gadman anyhow.
(B
(Byou should have asked first!@ :) i can't accept this because there are good
(Breasons i have the system as it is. there are several kinds of layout and
(Balignment that are MUCH easier doing it as 1.0 1.0 being the bottom-right PLUS
(B1. remember we are not defining the width, but defining the bottom-right PIXEL
(Bso the relative co-ords work 100% as you'd expect 1.0 == the width, but because
(Bwe define the bottom-right pixel we need to do -1 -1. if we don't there are
(Bseveral layout systems that just can't be done anymore - i had things this way
(Bfor a bit thinking "lets make it easy" but i found the problems.... :)
(B
(B
(B--
(B------------- Codito, ergo sum - "I code, therefore I am" --------------
(BThe Rasterman (Carsten Haitzler) [EMAIL PROTECTED]
$BMg9%B?(B [EMAIL PROTECTED]
(BTokyo, Japan ($BEl5~(B $BF|K\(B)
(B
(B
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