> oooh! you should read your code more carefully! :) > the gdb backtrace says u die in evas_engine_info_set() - which makes sense. u > didnt notice this because your printf("test"); has no \n - thus no newline and > it doesnt get flushed and u dont see it. so the reason it dies is you are not > setting up the engine info data at all (no display pointer, etc. etc.) so evas > of course has a very bad day if u dont tell it what to do with the target > rendering surface properly... :) the wrappers set this all up for you > correctly > and save effort - but if you want to DIY - make sure u set up the engine info > properly. :)
Um, yea, you are right ^^", but Ithink I vill not go for the pain, I tried it with the wrapper and it works really fine. Sorry for stealing your time. cya Christoph -- Christoph Peltz <[EMAIL PROTECTED]>
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