On Monday 06 June 2005 07:09 pm, Tres Melton wrote:
> The "nop" is just an easy way to place markers in the code so you
> can find the interesting parts quickly.  In reality it costs one clock
> cycle for each "nop".

i use asm label tricks:
$ cat test.c
int main(int argc, char *argv[])
{
        int a;
        asm("startit:");
        a = 10;
        asm("stopit:");
        return 0;
}

$ gcc -c test.c && objdump -d test.o
test.o:     file format elf64-x86-64

Disassembly of section .text:

0000000000000000 <main>:
   0:   55                      push   %rbp
   1:   48 89 e5                mov    %rsp,%rbp
   4:   89 7d fc                mov    %edi,0xfffffffffffffffc(%rbp)
   7:   48 89 75 f0             mov    %rsi,0xfffffffffffffff0(%rbp)

000000000000000b <startit>:
   b:   c7 45 ec 0a 00 00 00    movl   $0xa,0xffffffffffffffec(%rbp)

0000000000000012 <stopit>:
  12:   b8 00 00 00 00          mov    $0x0,%eax
  17:   c9                      leaveq 
  18:   c3                      retq   
-mike


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