My comments are not here.. hmm what happend?

[EMAIL PROTECTED] can you foward the private note
that I send you in regards to this topic?

Thanks.

--- [EMAIL PROTECTED] wrote:

> 
> --- dan sinclair <[EMAIL PROTECTED]> wrote:
> 
> > > A window manager does not know if closing this
> > window closes the
> > > application, or if closing this window can be
> > easily reversed by the
> > > application just opening it again.  For these
> > reasons, I think that the
> > > Close item on the E17 window menu should be at
> the
> > bottom of the menu,
> > > and not at the top.  The same argument applies
> to
> > the Kill button, but
> > > since it WILL kill the application, and possibly
> > in an unfriendly
> > > manner, it is more dangerous, and should be
> > slightly harder to do.  Put
> > > Kill at the very bottom, maybe add a "Are you
> > sure?" dialog.
> > > 
> > 
> > Why is it that all things done in the name of
> > usability make an app
> > harder to use? The only time I ever touch the
> window
> > menu is to make an
> > app sticky (almost never done) or to close/kill an
> > app. Making killing
> > an app harder by sticking it behind a dialog is
> just
> > making the users
> > life harder. Your adding in steps that don't need
> to
> > be there.
> > 
> > 
> > > My solution is to include the desktop menus in
> the
> > window menu, which
> > > is always just a click away.  Unless you have no
> > visible borders of
> > > course.
> > 
> > I'd say this would be _more_ confusing for the
> user.
> > They want to see
> > the window menu but the full desktop menu is stuck
> > on there? Seems like
> > a hack. Just make a keybinding (and possibly a
> > function) to hide all the
> > windows and show the desktop. And, if your feeling
> > creative, a binding
> > to undo that too.
> > 
> > dan
> > 
> > 
> > 
> > 
> >
>
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> 
> 
> 
>
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