On Mon, 12 Dec 2005 05:12:11 -0500 Jose O Gonzalez <[EMAIL PROTECTED]> babbled:

> 
> 
> On Mon, 12 Dec 2005 17:39:29 +0900 Carsten writes:
> > On Mon, 12 Dec 2005 03:31:32 -0500 Jose O Gonzalez 
> > <[EMAIL PROTECTED]> babbled:
> > 
> > >   They'll remain in deep freeze til you let me know 
> > otherwise :)
> > > 
> > >   As far as the blend functions...
> > > 
> > >   From that one screenshot, it's unlikely that the dst-alpha
> > > blend functions are causing what is seen, since the areas where
> > > the src (icon and text) images are being drawn to, seem to be 
> > opague,
> > > and there the dst-alpha blend funcs just do non-dst-alpha 
> > blending..
> > > Also, the corners aren't being touched by any src data, I presume,
> > > and yet they are not transparent, etc..  But I can't say much more
> > > from just that screenshot (I don't have the 'theme' or its 
> > images).
> > 
> > trust me - it was dst alpha calls - i had other exmaples too to work 
> > with. i
> > know what fn was causing troubles in one example - and the same 
> > logic was in
> > all the dst alpha blend routines.
> > 
>       I guess I'll have to take your word for it :)  But in all the
> tests I ran (which, again, were rather few) no problems arose. Also,
> the code logic for the c and mmx versions are not the same, so it's
> unlikely
> that one would encouter the same problem with both (assuming you had
> problems with both).

they weren't the same - but i endede up backing it all out as i'd instead end
up spedning a day on it piecemeal fixing it :) u should have tried
ecore_evas_test - hit the "s" key for a shaped canvas (destination alpha) AND
disabled the mmx and sse routines (so it used the c routines only).:)

>       Note that the new blend functions are much more strict about
> wether or not an image (src or dst) has-alpha.

it's not that :)

> 
> > >   I thus took a bit of time to run some tests on the blend 
> > funcs.
> > > Not exhaustive by any means, but a few... Blending to dst images
> > > with alpha, with src images with/without alpha, and with alpha 
> > masks
> > > plus colors with/without alpha, for both the c and mmx versions, 
> > and...
> > > 
> > >   I sure don't see any problems.
> > > 
> > >   But, you seem certain, and could well be right...
> > 
> > i am very certain :)
> > 
>       Yeah, but... we've been down this road once before... :)
> 
> 
> 
> 
> 
> -------------------------------------------------------
> This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
> for problems?  Stop!  Download the new AJAX search engine that makes
> searching your log files as easy as surfing the  web.  DOWNLOAD SPLUNK!
> http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click
> _______________________________________________
> enlightenment-devel mailing list
> enlightenment-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
> 


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)


-------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems?  Stop!  Download the new AJAX search engine that makes
searching your log files as easy as surfing the  web.  DOWNLOAD SPLUNK!
http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click
_______________________________________________
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to