On 25 September 2017 at 22:29, Christophe Sadoine <[email protected]> wrote: > On 21 September 2017 at 18:00, Davide Andreoli <[email protected]> wrote: >> 2017-09-21 9:09 GMT+02:00 Christophe Sadoine <[email protected]>: >> >>> Hello, >>> >>> As the title says, I have a c application and I would like to let the >>> user extend it with plugins. >>> I can do it in c of course, but I wonder if I can also do it with python? >>> >>> So what I need first, is a way to pass an Evas/Efl Object Pointer to >>> the python api, >>> And then it would be nice to be able to manipulate in c the objects we >>> created in the bindings. >>> >>> Has this been done or is it easily doable? >>> >> >> yes, it's doable using python-efl. And it is used in edgar (an E module that >> load python gadgets). You can see the source at: >> https://git.enlightenment.org/enlightenment/modules/edgar.git/tree/src/e_mod_edgar.c >> >> In that source file you should find everything is needed to load python >> modules from C >> (your plugins) and to export some C functions to PY (your plugins API) > > Thank you! > I was able to make a small working sample out of it. > But like edgar I had to copy the file efl.eo_api.h. > I think this file should be installed with python-efl and accessible > with pkg-config. > Also when using object_from_instance for an elementary object you must > import elementary. if it is an edje object, import edje, etc. > if not it return 0. Maybe it would be nice to have some error message?
I opened the following 2 tasks: https://phab.enlightenment.org/T6244 https://phab.enlightenment.org/T6245 ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
