Michael Lauer writes: > Jose, > > all your gradient work is very exciting, however I think > quite a few people lost track over what we now can do > with gradients. Would it be too much asked if you could > tease us with a couple of screenshots laying out the > new gradient possibilities? All the descriptions are sounding > really really cool, but my imaginative eye is just lacking > a bit ;) > > Thanks, >
I'm not sure what I could show you "screenshots" of related to what I recently did with evas gradients.. One was simply to add support for loading the gimps's gradient spectrums (or any other kind of file based such description), and the other was just to move gradient types to being loadable modules. If you mean what has been done up to now, then you can check the evas-test program that comes with evas, it has a few examples (maybe too many). Maybe I should just give a general overview of evas grads..? As I've mentioned before at times, the core of what grads consist of is really just a 1D image. Everything that one can do with gradients, one can also suitably extend to 2D images, and vice-versa. For example, the various gradient 'types' can be suitably realized with 2D images (any conformal mapping of the plane will give you interesting geometries). Not that evas should do that with images, just that it can be done. One thing that usually makes gradients seem different from images is that gradients are often defined not by giving explicit 1D pixel data, but rather by giving a sequence of colors at certain points on an interval -- one generates the 1D pixel data by linearly interpolating these. This could be done with 2D images as well.. and indeed I've mentioned before things such as 'multi-gradients'. In general, one finds so-called "procedurally generated textures" of various kinds, which define 2D images through specifying various parameters. In fact, evas' images are actually one such.. It may not seem like it, but the existance of "borders" actually makes them into procedurally generated textures (of a fairly simple nature), the border paramenters are needed in order to fully specify the final pixel data that gets composited. The svg spec can also be thought of as a means of specifying such, as can edje's edc format, or even an evas canvas itself. In all that I've done with gradients in evas, I've tried to highlight this similarity between images and gradients - ie. to approach them both via a single unified 'texturing' concept, and reuse whatever evas already had for images. Now, besides the existance of esoteric mappings that define various geometric distributions like one finds with the gradient 'types' (radial, angular,...), one also has simpler coordinate transformations - eg. linear ones like scaling, skewing, rotating.. or slightly more complex ones like perspective projections. The idea is to have these kinds of transformations for the 'fill' regions of textures -- ie. for both images and grads. Right now, evas grads support fill scaling (fill size), and fill rotating (fill angle), but images only scaling. Adding fill skewing to grads is only a matter of adding an interface for this since internally they already allow for it. Adding proj transform for the fill would involve some additional extensions. For images, adding any of these is going to involve redoing quite a bit of the image rendering internals, and it's what I'd planned to move on to next. When both image and gradient texturing is mature enough, one can then enable their use as textures to stroke and/or fill 'shape' objects (text, lines, rects, polys,...). This is how images and gradients are commonly used in things like svg. I hope this clears things up somewhat. jose. ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel